Search found 4 matches

by FiveStarGeneraI
Fri Dec 13, 2024 9:02 pm
Forum: Pending
Topic: [2.0.23] Normal -> Legendary Rail Crash
Replies: 4
Views: 493

Re: [2.0.23] Normal -> Legendary Rail Crash

I just tested all

N -> U = crash
N -> R = crash
N -> E = crash
N -> L = crash

U -> N = crash
U -> R = crash
U -> E = crash
U -> L = crash

etc

I could upgrade the blueprint though!!! ... and then paste and build that way ...

N -> U = OK
N -> R = OK
N -> E = OK
N -> L = OK

U -> N = OK
U -> R ...
by FiveStarGeneraI
Fri Dec 13, 2024 8:37 pm
Forum: Pending
Topic: [2.0.23] Normal -> Legendary Rail Crash
Replies: 4
Views: 493

[2.0.23] Normal -> Legendary Rail Crash

upgrading normal rails to legendary rails via upgrade planner crashes the game ...
crash.PNG
crash.PNG (1.75 MiB) Viewed 493 times
upgrade.PNG
upgrade.PNG (35.38 KiB) Viewed 493 times
by FiveStarGeneraI
Sat Oct 28, 2023 3:28 am
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 58
Views: 31981

Re: Threshold and Stack Threshold

Thanks, I will give that a try and see if it works ... for now I make sure I dump my excess inventory into a station I intentionally want to be a provider (I currently do the same concept of only limit "2 train loads" of resources inside the warehouse vs " a full warehouse" to reduce item count
by FiveStarGeneraI
Thu Oct 26, 2023 3:53 pm
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 58
Views: 31981

Requestor LTN Stop being used as Provider Stop

Train setup: 2 Locomotive, 8 Cargo

Train Stop marked as requestor ...
Encoded Network ID: 1
Limit Trains: 1
Request Stack Threshold <=: 320
Solid Rocket Fuel: -6400 (40stacks * 8wagons * 10stackAmt * 2loads)

Requests fine when low ...

When I had a bunch extra Solid Rocket Fuel, I dumped it into ...

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