Search found 6 matches

by Mooninaut
Thu Mar 06, 2025 5:14 pm
Forum: General discussion
Topic: Random thought about Fulgora
Replies: 5
Views: 1829

Random thought about Fulgora

Obviously there's no oxygen on Fulgora since the entire planet is covered in flammable hydrocarbons, there's constant lightning (which doesn't start fires when it hits the ocean), and no photosynthetic life...

But boilers and burners work.

Video game logic!
by Mooninaut
Tue Jan 07, 2025 2:19 pm
Forum: Not a bug
Topic: [Kovarex] [2.0.10] "Read stopped train" signal gets used by "Send to train" in circuit condition interrupts
Replies: 8
Views: 2183

Re: [Kovarex] [2.0.10] "Read stopped train" signal gets used by "Send to train" in circuit condition interrupts


Hello, this is a generic problem in more than this place.
We have an internal proposal to make it configurable almost everywhere from/to which wire you read/write. So you could output to red and read from green for example.

But this is not a trivial change, and because of all the other work we ...
by Mooninaut
Mon Jul 22, 2024 1:13 am
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 39073

Re: Friday Facts #420 - Fusion Reactor



can we get a line-art mod :D looks like an old sci-fi film


This! I want to see what this looks like.


100%. The moment I first saw the flat shaded version of the central hub of the space platform I realized I really wanted a full on official flat shaded mod (I would pay for it if it was ...
by Mooninaut
Mon Jul 08, 2024 9:09 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 143588

Re: Friday Facts #416 - Fluids 2.0


I have... mixed feelings on this one.

On the one hand, the pipe unpridictability could indeed be quite frustrating.

On the other hand: having to think about pump/tank placements for optimal throughput, having to run multipel parralell lines to increase througput, and having to add ...
by Mooninaut
Sun Jun 23, 2024 8:05 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 143588

Re: Friday Facts #416 - Fluids 2.0

I'm extremely pleased that the old fluid handling is going away. Old fluids were basically "magic", very difficult to understand, even harder to fix when problems arose. I much prefer the new functional system that's "unrealistic" over the barely-functional old system that's "realistic-ish-but-not ...
by Mooninaut
Tue Oct 24, 2023 7:57 pm
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 87353

Re: Friday Facts #381 - Space Platforms

I love the cel-shaded look of the concept art hub, I'd pay $10 for an official cel-shaded skin for Factorio.

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