Search found 9 matches

by Beefstah
Thu May 15, 2025 3:56 pm
Forum: Bug Reports
Topic: [2.0.47] Interrupts using Any Planet Import Zero only consider one logistic group
Replies: 0
Views: 78

[2.0.47] Interrupts using Any Planet Import Zero only consider one logistic group

I don't know if this is a bug or not, but I have two logistic groups defined in a ship's logistic requests, one of them requesting a positive amount of an item, and the other requesting an equal but negative amount of the same item.

I sometimes do this for quality items I usually want to ship, but ...
by Beefstah
Mon Mar 17, 2025 4:44 pm
Forum: Duplicates
Topic: [2.0.41] Crash placing blueprint (FillBlueprintParametersGui::confirm)
Replies: 6
Views: 743

Re: Crash when placing blueprint

This is what I do have
by Beefstah
Mon Mar 17, 2025 4:41 pm
Forum: Duplicates
Topic: [2.0.41] Crash placing blueprint (FillBlueprintParametersGui::confirm)
Replies: 6
Views: 743

Re: Crash when placing blueprint

I don't have a dmp logfile. I've looked in ~/.factorio, and I only have the factorio-current.log file
by Beefstah
Mon Mar 17, 2025 4:23 pm
Forum: Duplicates
Topic: [2.0.41] Crash placing blueprint (FillBlueprintParametersGui::confirm)
Replies: 6
Views: 743

[2.0.41] Crash placing blueprint (FillBlueprintParametersGui::confirm)

I'm running 2.0.41, on my Steam Deck (which is fully up to date)

When pasting a simple parameterised chest+inserter, if I double-click the parameter, and the second click lands on the map instead of in the parameter selection box, the parameter selection box is empty, and the ghost has moved to ...
by Beefstah
Mon Jan 06, 2025 1:36 pm
Forum: Not a bug
Topic: Cut of electric pole re-routes circuit connections
Replies: 5
Views: 564

Re: Cut of electric pole re-routes circuit connections

It also just occurred to me to test from the other direction, and see what happens if I cut/paste the objects, not the poles:

This works exactly as anticipated, with connections respected as-is.

01-06-2025, 13-30-43.png

This remains true for partial cut only containing objects:

01-06-2025, 13 ...
by Beefstah
Mon Jan 06, 2025 1:26 pm
Forum: Not a bug
Topic: Cut of electric pole re-routes circuit connections
Replies: 5
Views: 564

Re: Cut of electric pole re-routes circuit connections

Just to add, and this is what really grinds my gears...undo doesn't actually undo in this situation. If I cut/delete the pole and then hit ctrl-Z, I still have to go and unpick all the extra connections that turned up.
by Beefstah
Mon Jan 06, 2025 1:22 pm
Forum: Not a bug
Topic: Cut of electric pole re-routes circuit connections
Replies: 5
Views: 564

Re: Cut of electric pole re-routes circuit connections

Thanks for the quick response. I had a re-read of the FFF to refresh my memory.

However I feel my my use-case is different to that covered in the FFF: my issue is about object-to-pole rewiring to object-to-object wiring when the pole was previously the only common object. This results in a lot of ...
by Beefstah
Mon Jan 06, 2025 12:06 pm
Forum: Not a bug
Topic: Cut of electric pole re-routes circuit connections
Replies: 5
Views: 564

Cut of electric pole re-routes circuit connections

Even when close enough to direct connect, I like to run my red/green wires along electricity poles for assorted reasons.

I have noticed that if I cut a pole with connections, those connections then reform directly where possible. However when I re-paste the pole, the new connections remain in ...

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