Search found 31 matches
- Tue Oct 22, 2024 5:15 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
The goal I have for PyCoalTBaA is to get it working with 2.0 within a week of AB updating to 2.0.
- Sun Jun 23, 2024 9:45 pm
- Forum: Minor issues
- Topic: [1.1.09] Vertical line on landfill ghost depending on zoom
- Replies: 3
- Views: 597
Re: [1.1.09] Line Appearing On Unbuilt Landfill
The bots built enough for me to see that the the line does not appear on built landfill. The line also only appears with when with a larger zoom
- Sun Jun 23, 2024 9:43 pm
- Forum: Minor issues
- Topic: [1.1.09] Vertical line on landfill ghost depending on zoom
- Replies: 3
- Views: 597
Re: [1.1.09] Line Appearing On Unbuilt Landfill
Here's the log and the save file:
- Sun Jun 23, 2024 9:33 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I have been pretty busy as of late, so I have not gotten the chance to work on PyCoalTBaA in a while. Hopefully I will be able to work on it soon.
- Sun Jun 23, 2024 9:31 pm
- Forum: Minor issues
- Topic: [1.1.09] Vertical line on landfill ghost depending on zoom
- Replies: 3
- Views: 597
[1.1.09] Vertical line on landfill ghost depending on zoom
I noticed that there was a line on some unbuilt landfill I had instructed the bots to build. The line is not on a chunck border.
pics
- Sun Jun 09, 2024 4:55 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
PyCoalTBaA is not currently compatible with AAI; trying to make just Py and AB compatible with each other first.Jackiechen_2005 wrote: Sun Jun 09, 2024 2:57 pm 2、When the AAI Industrial and BOB mods are enabled, the game will report an error showing burner lab.
- Tue May 21, 2024 2:13 am
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
The steel recipe should be fixed now.
- Tue May 07, 2024 4:40 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
That's weird. The steel plate recipe should be unlocked in the 'Steel Processing' tech. Are all your mods up to date?
- Mon Mar 04, 2024 4:24 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
PyCoalTBaA is currently not compatible with AAI
- Tue Jan 30, 2024 8:42 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: Powered rails
But i'm a little confused how this showing of mods is supposed to be "read"? The item says Bio industries -> combat mechanics overhaul but the recipe is Bio industries -> angel's refining -> pyanodons post processing -> Pyanodons post processing touched by an angel
That means that bioindustries ...
- Tue Jan 30, 2024 4:02 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: Crawler construction vehicle fuel and vehicle grid fuel
And i was skimming through the recipe book and found that i can make "powered rails" that transmit power by only using 4 copper wires as ingredients to produce 2 powered rails. I would believe that a logical recipe would be 2x rails + 4 copper wires = 2 powered rails. Or something like that ...
- Sun Jan 28, 2024 6:52 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: Ores and aluminium.
And I noticed that there is no recipe anywhere to smelt regular aluminium ore, i still had a pretty simple early setup for that, that stopped working because it mines the wrong aluminium ore. Could this be because this aluminium ore shouldn't actually exists? (this is an old ore patch) Kind of ...
- Sun Jan 28, 2024 4:55 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: Ores and aluminium.
Sorry for spamming here or what you'd call it, the intention is not to force you to help me with things that is offtopic to your modfix, but it's hard for me to know if it's something related or not. But i would be very happy if you'd help me anyway but i respect if you decline.
It's fine. If ...
- Sun Jan 28, 2024 3:10 am
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: Ores and aluminium.
And I noticed that there is no recipe anywhere to smelt regular aluminium ore, i still had a pretty simple early setup for that, that stopped working because it mines the wrong aluminium ore. Could this be because this aluminium ore shouldn't actually exists? (this is an old ore patch) Kind of ...
- Sat Jan 27, 2024 8:54 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Wood now burns, and the boiler/engine ratio has been changed to match Py's.
- Sat Jan 27, 2024 12:27 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: OP Coal briquettes
Another thing is when i loaded my old save I can remember i had one boiler connected to 2 steam engines, but now vanilla boiler outputs 7.5 steam/sec and vanilla steam engine needs 15/sec to produce 7.3 MW, and bob's mk2 boiler produces 5.7 steam/sec and MK2 steam engine consumes 30/sec and ...
- Fri Jan 26, 2024 8:21 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: OP Coal briquettes
PyCoalTBaA actually does fix Bob's stuff. Thanks for letting me know about how good it is, will make the recipes more expensive.phooenix wrote: Fri Jan 26, 2024 8:17 pm I guess bobs stuff is not covered in your compilation fix so i'll manage, there are tonnes of other options.
- Thu Jan 25, 2024 10:23 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Yep, forgot to have it check if angel's was off. It is fixed now.hoho wrote: Tue Jan 23, 2024 7:09 pm Reading the code it looks like it presumes angel's is always available, though it isn't set as a required mod.
- Thu Jan 25, 2024 8:44 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: 3 different types of naphta
There's a difference between naphtha and naphthalene oil. However, you are right that Angel's naphtha and Py's naphtha were not merged. This has been fixed in dev.
- Wed Jan 24, 2024 8:38 pm
- Forum: Mods
- Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
- Replies: 1035
- Views: 359734
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Yes, I messed up (oops). However, PyCoalTBaA currently does not do anything with Omni.hoho wrote: Tue Jan 23, 2024 7:09 pm Is this supposed to function with full py + omni and no angel's?