Search found 3 matches

by ProfBits
Sun Jul 19, 2026 1:49 pm
Forum: Ideas and Suggestions
Topic: Agricultural tower - More Circuit network interaction
Replies: 0
Views: 175

Agricultural tower - More Circuit network interaction

Provide the Agriculture tower with more options to interact with the Circuit network:


Read harvested Item:
Pulse mode: What fruite was harvested at harvesting
Read mode: What fruite is beeing harvested, from start of arm movement to harvest
Read planted Item:
Pulse mode: What seed was planted ...
by ProfBits
Sat Nov 23, 2024 11:34 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.20] Crash interaction with tank ghost/corps in remote view (ItemLogisticGui::ItemLogisticGui)
Replies: 1
Views: 1865

[Rseding91] [2.0.20] Crash interaction with tank ghost/corps in remote view (ItemLogisticGui::ItemLogisticGui)

What did you do?
Tried to open the inventory of an old Tank ghost/corp in the south of the map (marked red).
location.png

What happened?
The local game crashed immediatly.
This hpped initially for the player DanielSL sitting in a Spidertron (marked blue).

Does it happen always, once, or ...
by ProfBits
Fri Jan 12, 2024 1:14 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 235
Views: 145417

Re: Friday Facts #393 - Putting things on top of other things

This is really cool. Now Belts have even more vertical progression.

With Quality many Items got additional vertical progression like larger power pole, faster assemblers, better modules and so on. Big mining drill, bulk inserter, faster and stacking Belts as "in place" upgrades. Also the foundry ...

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