Search found 3 matches
- Tue Apr 05, 2016 9:08 am
- Forum: Ideas and Suggestions
- Topic: Heightened Carrying Rail... thing.
- Replies: 5
- Views: 2218
Re: Heightened Carrying Rail... thing.
My idea for how to deal with the user interface issue is to have a little indicator on the bar showing which layer you're affecting and focused on, like is used in Dwarf Fortress. Using '+' and '-' or scroll wheel, or some other button set the player could scroll between layers they wanted to use. I...
- Sun Mar 27, 2016 5:47 am
- Forum: Ideas and Suggestions
- Topic: Heightened Carrying Rail... thing.
- Replies: 5
- Views: 2218
Re: Heightened Carrying Rail... thing.
And after a few iterations of new layers it would become the big, complicated web we all love! Oh, also, if a second layer of logistics was added we could start having vertical inserters to change layers and one day even a roof on our factories, because there's no way that the rain on this planet is...
- Sun Mar 27, 2016 5:10 am
- Forum: Ideas and Suggestions
- Topic: Heightened Carrying Rail... thing.
- Replies: 5
- Views: 2218
Heightened Carrying Rail... thing.
Hi, I had an idea for a feature that I'd initially thought was in the game when I saw the menu art, but I realized I'd been mistaken. I'm not sure what they're called in real life but one might see them in a foundry, where containers of molten metal would be carried above the factory floor to pour i...