Search found 7 matches
- Tue Aug 13, 2024 3:28 pm
- Forum: Minor issues
- Topic: [1.1.109] Landmines in range of worms drain UPS
- Replies: 4
- Views: 556
Re: [1.1.109] Landmines in range of worms drain UPS
Sorry, searched "mine", "mines", "landmine" but not "landmines". Still, I also provide an organic save where this caused UPS drops. I was about to write it off as "just biters being slow" if show-time-usage and show-entity-time-usage didn't report co...
- Tue Aug 13, 2024 2:11 pm
- Forum: Minor issues
- Topic: [1.1.109] Landmines in range of worms drain UPS
- Replies: 4
- Views: 556
[1.1.109] Landmines in range of worms drain UPS
Hello, I've been playing a 1000x tech cost challenge with biters enabled and using land mines to clear nests. Over time, I've noticed a degradation in performance and I eventually traced the issue back to leftover landmines and worms. I presume they are stuck in a constant "combat state", ...
- Fri Jun 21, 2024 1:04 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 74947
Re: Friday Facts #416 - Fluids 2.0
It's disappointing to be honest. I can pump oil from 10,000 miles away and it will instantly appear at the other end? It's more a teleporter than a pipe. Keep in mind that due to the pulling rate being proportional to the segment's fullness, it will take quite a while before the segment has enough ...
- Fri Jan 26, 2024 2:37 pm
- Forum: News
- Topic: Friday Facts #395 - Generic interrupts and Train stop priority
- Replies: 140
- Views: 29889
Re: Friday Facts #395 - Generic interrupts and Train stop priority
And yet another mod gets integrated to the base game, but in an even better form. Not that I'm complaining, this looks awesome :D One suggestion that I would make, if rich text starts having actual functionality, then it should be more discoverable. As it stands it's a very niche thing that's kind o...
- Fri Dec 01, 2023 12:54 pm
- Forum: News
- Topic: Friday Facts #387 - Swimming in lava
- Replies: 172
- Views: 54411
Re: Friday Facts #387 - Swimming in lava
Yeaaah, nice big bulky machines, they fit perfectly, really like the foundry idea! On another note of feedback β have you noticed that (all) mining drill's digging sound is very dull and almost as if it were of a low quality??? Almost as if it was recorded with low quality microphone. It is pretty ...
- Fri Sep 22, 2023 11:52 am
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 227
- Views: 68491
Re: Friday Facts #377 - New new rails
Finally, chunk aligned big electric poles!Speaking of which, the bigger curve radius means that with 4 tiles in between directions, now the minimal convenient blueprint module size is 32x32 tiles.
We have increased the big electric pole range to 32 to go along with this.
- Fri Sep 15, 2023 12:19 pm
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 368
- Views: 81603
Re: Friday Facts #376 - Research and Technology
Are the changes to technology (and I assume the engine additions too) enabled in the 2.0 update or the DLC? I'm not sure about the processing techs being unlocked just by mining a resource. It's weird that mining a piece of uranium tells you the secrets of centrifuges. I think it could be better if ...