Search found 3 matches

by Aquillyne
Wed Dec 18, 2024 12:59 pm
Forum: Not a bug
Topic: Set recipe does not work for two combinators providing input
Replies: 3
Views: 332

Re: Set recipe does not work for two combinators providing input

OK I've worked out this is an interaction with the logic that the recipe will not be set if there is any item in the trash slot.

This occurs because ingredients are loaded in during the previous recipe, and when the recipe completes, some ingredients are left over and these end up in the trash slot ...
by Aquillyne
Wed Dec 18, 2024 12:51 pm
Forum: Not a bug
Topic: Set recipe does not work for two combinators providing input
Replies: 3
Views: 332

Set recipe does not work for two combinators providing input

Items:
Decider combinator x 2
Buffer chest
Assembler

Connections:
Buffer --> Decider A input
Buffer --> Decider B input
Deciders A and B output --> Assembler (set recipe)

Decider logic:
A: Item A in buffer chest > Item B, output Item B = 1
B: Item B in buffer chest >= Item A, output Item A = 1 ...
by Aquillyne
Fri Sep 08, 2023 12:20 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 259466

Re: Friday Facts #375 - Quality


Overall, I love this! But I also hate the names! I expect you will make them moddable though, right? I'd name them something like Crude/Low (and you only realize the quality wasn't even good before you unlock quality modules and see it), Normal/Nominal, High/Great, Exceptional/Superior and ...

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