Search found 12 matches
- Sun Sep 29, 2024 9:10 am
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 318
- Views: 40201
Re: Friday Facts #430 - Drowning in Fluids
I am so pumped (pun intended) for this release, i've been following this for so long, definitely my favorite game and I'm so happy that y'all have done SO much with the update. You've definitely pushed it so so so much farther than any mod every could, which is really exciting. You also all clearly ...
- Thu Jun 20, 2024 5:26 am
- Forum: News
- Topic: Friday Facts #415 - Fix, Improve, Optimize
- Replies: 91
- Views: 18652
Re: Friday Facts #415 - Fix, Improve, Optimize
As a professional physicist who codes a Lot, I hate to say it but I wish my group could hire you to fix our terrible code. You seem to have a gift for getting to the core of a complex problem and modifying it enough to make it better across the board. So hyped about 2.0
- Wed Mar 20, 2024 3:52 am
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 170
- Views: 34776
Re: Friday Facts #402 - Lightspeed circuits
The only problem with crafting faster than light, is you live in the darkness. Hello darkness here I come.
- Sat Feb 24, 2024 1:36 am
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 295
- Views: 64524
Re: Friday Facts #399 - Trash to Treasure
THE SCRAP IDEA IS AMAZING I LOVE IT SO MUCH
i'm so pumped to play a totally different product sequence than normal, y'all are so creative, I love how much y'all are willing to play around with this and how you're not settling for a typical linear expansion. YAY!
i'm so pumped to play a totally different product sequence than normal, y'all are so creative, I love how much y'all are willing to play around with this and how you're not settling for a typical linear expansion. YAY!
- Sun Feb 11, 2024 10:24 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 121
- Views: 26417
Re: Friday Facts #397 - Factoriopedia
So very convenient, this makes me feel more comfortable about convincing my friends to get this game, I know it can be quite overwhelming for new players!! Would love to have a bigger factory squad =D
- Sat Jan 20, 2024 11:02 pm
- Forum: News
- Topic: Friday Facts #394 - Assembler flipping and circuit control
- Replies: 134
- Views: 31289
Re: Friday Facts #394 - Assembler flipping and circuit control
Think of a computer case, power jack, internet cable, USB port, etc. The location of everything is clear and fixed. Rotating does NOT change the input and output of the machines. We can generalize this example for all real-life machines. I understand that a machine that takes a single type of varia...
- Sat Jan 20, 2024 10:55 pm
- Forum: News
- Topic: Friday Facts #394 - Assembler flipping and circuit control
- Replies: 134
- Views: 31289
Re: Friday Facts #394 - Assembler flipping and circuit control
Once again you have reached into my brain and done all the hard work for the stuff i've always secretly wanted. Get out of my head, also thank you.
- Mon Jan 15, 2024 8:25 am
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 235
- Views: 65238
Re: Friday Facts #393 - Putting things on top of other things
"Has vivid flashback to my friend making a super long belt to transport satelites to the rocket silo, effectively making a 1000 satelite buffer" I am excited to accidentally make 10000 speed modules and have them get backed up on a stacked belt :) In all seriousness this is amazing and sav...
- Wed Jan 10, 2024 11:16 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 142
- Views: 35501
Re: Friday Facts #392 - Parametrised blueprints
You are a madman. I want this so bad now. I love tools, all the tools, who cares if I don't use it a ton? What's the harm in raising the skill cap of a game, especially pve? Even if I don't play this game All the time, this kind of thing is why I always come back and play again and why it's my favor...
- Tue Oct 17, 2023 7:34 pm
- Forum: News
- Topic: Friday Facts #380 - Remote view
- Replies: 183
- Views: 42440
Re: Friday Facts #380 - Remote view
I was quietly screaming throughout this entire post. Every single little change I was like "Holy crap that's so SMOOTH I love that you can just DO that'. This coming from somebody who has dabbled in modding only to fix little things I wanted to see work. It just really feels like you're hitting...
- Sat Oct 07, 2023 6:38 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 339
- Views: 104215
Re: Friday Facts #378 - Trains on another level
Holy crap the graphics are Beautiful. When I scrolled to the first major 2-layer intersection my jaw literally dropped, the close up on the ramp was SO detailed too, dang my bases are gonna be Spaghet. So hyped for this expansion, I keep ranting to my wife about how the robots are gonna fly better n...
- Sun Sep 03, 2023 8:14 pm
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 217
- Views: 57255
Re: Friday Facts #374 - Smarter robots
I read through this post literally going "THANK THE FACTORY" after every update, y'all are very in-tune with what the community would want done. These fixes don't even seem hugely time-consuming to code, but they are Exactly what we'd want in every way, especially while conserving UPS. I'm...