Hey there, I saw the blog post of Parametrised blueprints: https://factorio.com/blog/post/fff-392 -
What I've always wanted was a way to place blueprints as a "reference" of the blueprint, instead of just an untracked "instance of" blueprint.
If you've played SpaceChem you'll know this concept ...
Search found 2 matches
- Sat Jan 13, 2024 4:12 pm
- Forum: Ideas and Suggestions
- Topic: Placing blueprints as "references" instead of copies
- Replies: 1
- Views: 666
- Fri Sep 01, 2023 11:41 am
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 219
- Views: 77227
Re: Friday Facts #374 - Smarter robots
I haven't played in a while, so maybe this has already be fixed, but what QoL always bothered me was how inefficient robots were at moving stuff around.
When you cut / paste something, it seems like the tasks being made are:
- Pick stuff up from position 1, and bring it to roboport
- Pick stuff up ...
When you cut / paste something, it seems like the tasks being made are:
- Pick stuff up from position 1, and bring it to roboport
- Pick stuff up ...