Thanks,
I will definitely take a look at it and report back!
Search found 5 matches
- Mon Mar 10, 2025 7:07 pm
- Forum: Technical Help
- Topic: Factorio and Windows 11
- Replies: 2
- Views: 464
- Fri Mar 07, 2025 11:04 pm
- Forum: Technical Help
- Topic: Factorio and Windows 11
- Replies: 2
- Views: 464
Factorio and Windows 11
Hi,
I've been playing Factorio and Space Age on the same computer for about 3 years.
Recently the computer has updated itself to Windows 11 and I can see some performance issues when playing FactorioSA.
The most common one is that, periodically, the game drops from 60 to ~10 FPS for some time ...
I've been playing Factorio and Space Age on the same computer for about 3 years.
Recently the computer has updated itself to Windows 11 and I can see some performance issues when playing FactorioSA.
The most common one is that, periodically, the game drops from 60 to ~10 FPS for some time ...
- Fri Nov 15, 2024 3:52 pm
- Forum: News
- Topic: Friday Facts #437 - Cargo Pod Deep Dive
- Replies: 45
- Views: 18249
Re: Friday Facts #437 - Cargo Pod Deep Dive
Nope, this should be vanilla...T.Shirt wrote: Fri Nov 15, 2024 3:38 pm I am not a mod author so you can freely steal this idea.
I would like a silly mod that transforms the descending pod into either a pot of petunias or a sperm whale. Whichever is more improbable at the time.

- Fri Jun 28, 2024 2:34 pm
- Forum: News
- Topic: Friday Facts #417 - Space Age development
- Replies: 103
- Views: 39318
Re: Friday Facts #417 - Space Age development
with the goal of 1 million science per minute (SPM).
Daaaaaaamn !
Yep, thought I was the only one noticing this.
From what I've seen a 10k SPM vanilla seems to be the limit before UPS starts to suffer on above average computer.
1M SPM is "only" 100x bigger. Probably a good UPS optimisation ...
- Fri Mar 01, 2024 6:29 pm
- Forum: News
- Topic: Friday Facts #400 - Chart search and Pins
- Replies: 73
- Views: 27949
Re: Friday Facts #400 - Chart search and Pins
I'm curious on how would you know that ? Early access ?Feather wrote: Fri Mar 01, 2024 1:51 pm Kind of unrelated, but legendary spidertrons with legendary legs seem to have a 'braking problem' so they just overshoot by massive distances, I was just wondering if this is going to be adressed in the new version