Honestly, i don't mind the trigger techs, i just think it's a little weird and arbitrary that some of them are so, aggressive. The oil one is a little weird, and the uranium one is a bit odd as well. It just forces a weird game play workflow for something that has no perceivable benefit.
A lot of ...
Search found 5 matches
- Fri Mar 07, 2025 10:42 pm
- Forum: General discussion
- Topic: Certain tech tree dependencies and trigger tech issues in Space Age
- Replies: 16
- Views: 2353
- Sat Jun 29, 2024 2:41 am
- Forum: News
- Topic: Friday Facts #417 - Space Age development
- Replies: 103
- Views: 34767
Re: Friday Facts #417 - Space Age development
oh boy, this is a rather eventful post. Excited for the new train logistics, having more options is always nice, and since we're on the topic, it makes sense to me that the molten metals would have a substantially higher throughput of trains, which would mean even without the increase in space ...
- Mon Jun 24, 2024 2:14 am
- Forum: Energy Production
- Topic: Nuclear Power Plant from the future
- Replies: 105
- Views: 18797
Re: [FFF416]Nuclear Power Plant from the future (RANT)
i'm sort of indifferent to the overall change. I really like that i no longer have to spend as much time thinking about moving water into the goddamned nuclear plant, because that was always a nightmare. (though ironically bringing in water via train is concerningly viable.
I also do like how the ...
I also do like how the ...
- Thu Nov 30, 2023 8:22 pm
- Forum: Ideas and Requests For Mods
- Topic: Electricity: Three Phase AC & Grid Distribution
- Replies: 3
- Views: 1072
Re: Electricity: Three Phase AC & Grid Distribution
i like the idea of a more complex electric grid that more closely resembles the real electric grid, would certainly be a neat addition, especially for certain things. Though fluidic power scares me, thankfully the actual power flow through real wires is interesting at best. And incredibly boring at ...
- Sat Aug 26, 2023 9:51 pm
- Forum: Technical Help
- Topic: Couldn't initialize Steam API [LINUX] [1.1.87]
- Replies: 2
- Views: 1523
Re: Couldn't initialize Steam API [LINUX] [1.1.87]
I've been having this issue for a little while, barring a full uninstall and reinstall of steam, it seems like its actually an issue with proton, or at least in my case it was. Leaving the force compat tool option unticked, which for some reason doesnt disable proton, it just may or may not use it ...