
Search found 11 matches
- Wed Jul 01, 2026 10:04 pm
- Forum: Show your Creations
- Topic: My Gleba solution (may ruin your gameplay dont look if unsure)
- Replies: 1
- Views: 954
My Gleba solution (may ruin your gameplay dont look if unsure)
what do you think?


- Wed Jul 01, 2026 9:55 pm
- Forum: Gameplay Help
- Topic: Was Default Resources settings always this difficult?
- Replies: 1
- Views: 577
Was Default Resources settings always this difficult?
I am used to play with max settings on richness and size of resource patches
With latest update Im trying default for the first time in long time.
It seems I have to spend my time finding and setting up new miners most of the time, and they seem to be limited in size and amount to around 10 M , do ...
With latest update Im trying default for the first time in long time.
It seems I have to spend my time finding and setting up new miners most of the time, and they seem to be limited in size and amount to around 10 M , do ...
- Fri Jun 19, 2026 1:42 pm
- Forum: Ideas and Suggestions
- Topic: additional sound single beep / ding
- Replies: 0
- Views: 101
additional sound single beep / ding
a simple one time ding sound for notifications
non repeating.
would be appreciated
non repeating.
would be appreciated
- Fri Jun 19, 2026 1:41 pm
- Forum: Ideas and Suggestions
- Topic: applying blueprint should also apply input fluid pipe direction
- Replies: 0
- Views: 176
applying blueprint should also apply input fluid pipe direction
applying blueprint to assmblers dont apply input fluid pipe direction, it defaults to north
it would be great if pipe direction also follows blueprint original
it would be great if pipe direction also follows blueprint original
- Fri Jun 19, 2026 1:36 pm
- Forum: Ideas and Suggestions
- Topic: moveable warning icon
- Replies: 0
- Views: 114
moveable warning icon
When playing with music on and with tunnel focus I miss the alerts and dont even realize that Im under attack for a long time
Id like to be able to move the icon that alerts of attacks, to wherever I want on the screen so that I cant miss it
I have a really big screen and resolution settings ...
Id like to be able to move the icon that alerts of attacks, to wherever I want on the screen so that I cant miss it
I have a really big screen and resolution settings ...
- Fri Jun 19, 2026 1:33 pm
- Forum: Gameplay Help
- Topic: "Ding" / bell sound when ship arrives at a planet +text indicator (optional)
- Replies: 3
- Views: 538
Re: "Ding" / bell sound when ship arrives at a planet +text indicator (optional)
I meant a simple single ding sound, can you do this
I have tried with speakers but they keep blaring the sound you choose many times, they are not subtle
I have tried with speakers but they keep blaring the sound you choose many times, they are not subtle
- Fri Jun 19, 2026 1:29 pm
- Forum: Gameplay Help
- Topic: "Ding" / bell sound when ship arrives at a planet +text indicator (optional)
- Replies: 3
- Views: 538
"Ding" / bell sound when ship arrives at a planet +text indicator (optional)
I just want a sound indicator that a ship has arrived at any destination
ding
Also a message in the lower left corner would be appreciated
[ship abc has arrived at planet Vulcanus]
for example
ding
Also a message in the lower left corner would be appreciated
[ship abc has arrived at planet Vulcanus]
for example
- Wed Jun 11, 2025 3:42 pm
- Forum: Ideas and Suggestions
- Topic: Freeform tree planting
- Replies: 1
- Views: 760
Freeform tree planting
Freeform tree planting with bots or manually
Forests are nice, but the tree farms are ugly
I dont normally care about harvesting seeds or anything
planting trees with bots, as easy as putting mines would be great!
Forests are nice, but the tree farms are ugly
I dont normally care about harvesting seeds or anything
planting trees with bots, as easy as putting mines would be great!
- Sat May 10, 2025 7:24 pm
- Forum: Ideas and Suggestions
- Topic: Nokill Gleba
- Replies: 4
- Views: 1128
Re: Nokill Gleba
thanks for the suggestions
tried some but it turns out spores trigger them anyway.
tried some but it turns out spores trigger them anyway.
- Sat Mar 15, 2025 6:25 pm
- Forum: Ideas and Suggestions
- Topic: Nokill Gleba
- Replies: 4
- Views: 1128
Nokill Gleba
Id like to be able to play on Gleba without stealing eggs and also not creating mutant biter spawn points
It is not very humane
perhaps this can be done with settings or a mod if anyone would like to help me.
or it could just change the names of any egg, captive biter spawner or biolabs I dont ...
It is not very humane
perhaps this can be done with settings or a mod if anyone would like to help me.
or it could just change the names of any egg, captive biter spawner or biolabs I dont ...
- Sat Aug 12, 2023 1:55 am
- Forum: Ideas and Suggestions
- Topic: Transference of hosting
- Replies: 0
- Views: 606
Transference of hosting
Maybe a difficult idea to implement
many people close the hosted games, often without warning and since people have the option of saving a game,
I thought maybe you could do it so that people can transfer the hosting role from one to another
many people close the hosted games, often without warning and since people have the option of saving a game,
I thought maybe you could do it so that people can transfer the hosting role from one to another