Search found 7 matches
- Wed Aug 23, 2023 9:38 am
- Forum: Gameplay Help
- Topic: Very deep researching technologies by cheats
- Replies: 6
- Views: 1712
Re: Very deep researching technologies by cheats
At that point you may just switch to `/editor` and place the "infinity chest" which you can set what items it should contain and it will be refilled every game tick. With editor you can also research or unresearch technologies more easily (there are some tooltips when hovering research button ...
- Wed Aug 23, 2023 8:01 am
- Forum: Gameplay Help
- Topic: Very deep researching technologies by cheats
- Replies: 6
- Views: 1712
Re: Very deep researching technologies by cheats
Loewchen, maybe you can help with last question: how to get infinite (or very big) number of artillery rounds in chest/in weapon slot/something else, for continuing massive shooting without my attention?
Thanks.
Thanks.
- Wed Aug 23, 2023 7:48 am
- Forum: Gameplay Help
- Topic: Very deep researching technologies by cheats
- Replies: 6
- Views: 1712
Re: Very deep researching technologies by cheats
Loewchen, yeah, it works! Thanks a lot! Does this forum consists "thanking"?
- Wed Aug 23, 2023 7:16 am
- Forum: Gameplay Help
- Topic: Very deep researching technologies by cheats
- Replies: 6
- Views: 1712
Very deep researching technologies by cheats
Good day.
Is it possible to set research level of single techology to any point? For example, I want to research "range of artillery" to 1000th level.
Doing it by gameplay is theoretically possible, but very long time and resources.
Earlier I do this by Cheat Engine tables (*.ct), but they works ...
Is it possible to set research level of single techology to any point? For example, I want to research "range of artillery" to 1000th level.
Doing it by gameplay is theoretically possible, but very long time and resources.
Earlier I do this by Cheat Engine tables (*.ct), but they works ...
- Mon Jul 31, 2023 11:39 am
- Forum: Technical Help
- Topic: Converting old maps
- Replies: 5
- Views: 1783
Re: Converting old maps
Loewchen, yes. 1.0.0 allows to start (no warnings about versions), but:
- Mon Jul 31, 2023 9:39 am
- Forum: Technical Help
- Topic: Converting old maps
- Replies: 5
- Views: 1783
Re: Converting old maps
Thanks, but:
1. There is no 0.18 version available to download. 0.17.79 -> 1.0.0.
2. With big probability resaved map goes from 0.16 to 0.18, but will not work in 1.0.0 and later.
P.S. Of course, 0.18.xx versions at big variations avaliable at torrent sites. So, trying is possible, but I hasn't do ...
1. There is no 0.18 version available to download. 0.17.79 -> 1.0.0.
2. With big probability resaved map goes from 0.16 to 0.18, but will not work in 1.0.0 and later.
P.S. Of course, 0.18.xx versions at big variations avaliable at torrent sites. So, trying is possible, but I hasn't do ...
- Mon Jul 31, 2023 7:25 am
- Forum: Technical Help
- Topic: Converting old maps
- Replies: 5
- Views: 1783
Converting old maps
Good day.
Is it possible to convert old maps to be compatible with last actual version?
For example, I want to play last tutorial mission from Factorio 0.16 (building aircraft).
Current version doesn't load this map, says similar to "maximum version for this map is 0.18".
Thanks.
Is it possible to convert old maps to be compatible with last actual version?
For example, I want to play last tutorial mission from Factorio 0.16 (building aircraft).
Current version doesn't load this map, says similar to "maximum version for this map is 0.18".
Thanks.