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by GewaltSam
Sat Sep 10, 2016 10:10 pm
Forum: Releases
Topic: Version 0.14.5
Replies: 30
Views: 21018

Re: Version 0.14.5

aubergine18 wrote:We could shave the players' eyebrows if they fall asleep. In fact, just shave 1.5 of their eyebrows, so they need to shave off the remaining 0.5 eyebrow themselves for added devastation.
Uh, having a bad day, Satan? :twisted:
by GewaltSam
Fri Sep 09, 2016 8:28 pm
Forum: News
Topic: Friday Facts #155 - Settling into fall
Replies: 62
Views: 13144

Re: Friday Facts #155 - Settling into fall

Hi, at your image: Pipes.png Is there a bug on the right side in the middle? Why do the two pipes not connect? Was there some change too? cva : ) This is a preview, it's aimed to show all the positions of the pipes, no bugs, no worries. (yet?) If you guys could find a good way to enable placing two...
by GewaltSam
Sun Aug 28, 2016 7:16 pm
Forum: News
Topic: Friday facts #153 - 0.13 Stable, 0.14 Experimental
Replies: 98
Views: 18671

Re: Friday facts #153 - 0.13 Stable, 0.14 Experimental

You ask ideas for modules? Some random stuff I not so unusually come to wonder Portable Factory: Purpose: faster "manual" crafting How it works: it crafts stuff in parallel to the player. More modules more crafting. E.g: with 4 modules equipped you can for instance craft 5 green circuits at the sam...
by GewaltSam
Fri Aug 05, 2016 4:27 pm
Forum: News
Topic: Friday Facts #150 - New Terrain Experiments
Replies: 57
Views: 18457

Re: Friday Facts #150 - New Terrain Experiments

That red desert sure looks nice! Like imajor asked, while reading I came to the idea that it may be nice to put new ores - if you ever plan on doing some - or other resources especially in one biome. There's something like that already in the game, in that it's way more difficult to find wood in the...
by GewaltSam
Sat Jun 25, 2016 2:11 am
Forum: Ideas and Suggestions
Topic: More hardcore achievments? :)
Replies: 13
Views: 1947

Re: More hardcore achievments? :)

when 0.13 comes out I'm going to aim for this achievement: "You completed the game while using the marathon Mod." Lol that is definitely a hard one. I've wanted to tryout Marathon for a while but it just seems so daunting. O.o I do agree though that some really hardcore achievements would be cool. ...
by GewaltSam
Fri Jun 24, 2016 7:26 pm
Forum: News
Topic: Friday Facts #144 - The gfx report
Replies: 99
Views: 23347

Re: Friday Facts #144 - The gfx report

Nobody gets as excited about a developers news like "more entities at some point" than the Factorio community :D
by GewaltSam
Thu Jun 23, 2016 7:43 pm
Forum: Ideas and Suggestions
Topic: More hardcore achievments? :)
Replies: 13
Views: 1947

Re: More hardcore achievments? :)

How about a statistics tab where you can look at some of the stuff that happened that game / lifetime? Factories put down, units produced, biters killed, ... I would wish for a bit more UI information at some point anyway :) But I guess something like that has to come closer to the end of development.
by GewaltSam
Thu Jun 23, 2016 7:38 pm
Forum: General discussion
Topic: Factorio is not on Sale (Steam)
Replies: 20
Views: 3866

Re: Factorio is not on Sale (Steam)

http://www.factorio.com/blog/post/fff-140

Here is the official statement on sales.
by GewaltSam
Thu Jun 23, 2016 7:00 pm
Forum: General discussion
Topic: Factorio is not on Sale (Steam)
Replies: 20
Views: 3866

Re: Factorio is not on Sale (Steam)

They posted somewhere why they won't, I think it was in a FFF. I'll scan a bit for it, maybe I'll find it.
by GewaltSam
Mon Jun 20, 2016 7:29 pm
Forum: General discussion
Topic: Uncertainty factor
Replies: 19
Views: 5539

Re: Uncertainty factor

I am more of a purist and don't like use mods. I know where you're coming from, though especially with a game like Factorio, I have to say you're missing out on a lot. I'd say, take a look at the new mod portal they're setting up. Mods are already not difficult to install, there are many that work ...
by GewaltSam
Mon Jun 20, 2016 7:01 pm
Forum: General discussion
Topic: 0.13 ... to be or not to be RELEASED... come and bet!
Replies: 22
Views: 2947

Re: 0.13 ... to be or not to be RELEASED... come and bet!

I'm happy nonetheless they set a release date for 0.13 (27/06/16 for anyone who didn't read the FFF). I have no problem waiting if it needs more time; clearly it's better to have a good update a little late than a rushed, bad update (or game release, whatever's the case). The annoying thing is "mayb...
by GewaltSam
Fri Jun 17, 2016 2:40 pm
Forum: General discussion
Topic: 0.13 ... to be or not to be RELEASED... come and bet!
Replies: 22
Views: 2947

Re: 0.13 ... to be or not to be RELEASED... come and bet!

Wouldn't today be a wonderful day to finally get 0.13 to the public? Hmmmmm?
by GewaltSam
Fri Jun 17, 2016 2:39 pm
Forum: General discussion
Topic: Game FPS at End game
Replies: 56
Views: 6559

Re: Game FPS at End game

"Isn't easy" is kind of an understatement... :) Things less likely to go wrong than trying to multithread a complicated program like Factorio that wasn't designed that way from the ground up: - Pushing a bucket down a well in Moria - Eating calamari in front of Cthulu - Your first KSP rocket launch...
by GewaltSam
Tue Jun 14, 2016 3:11 am
Forum: General discussion
Topic: 0.13 ... to be or not to be RELEASED... come and bet!
Replies: 22
Views: 2947

Re: 0.13 ... to be or not to be RELEASED... come and bet!

Thanks, mod guys :)

Back to topic: I, still, need 0.13 in my life. There are reasons.
by GewaltSam
Fri Jun 10, 2016 6:48 pm
Forum: General discussion
Topic: 0.13 ... to be or not to be RELEASED... come and bet!
Replies: 22
Views: 2947

Re: Come and Guess #2: Stable Version of 0.13

What you wrote (*snip* because of length) I can absolutely understand. Just - maybe give us one hype thread, eh? It's just that the Guess-The-Stable-Version Thread isn't - in my opinion - really a hype thread. Even the devs took part :) So I would rather prefer putting my one or two lines spent to ...
by GewaltSam
Fri Jun 10, 2016 4:48 pm
Forum: General discussion
Topic: 0.13 ... to be or not to be RELEASED... come and bet!
Replies: 22
Views: 2947

Re: Come and Guess #2: Stable Version of 0.13

[Koub] Topic merged. There is no benefit multiplicating the hype topics. Come and guess the stable version is a completely different topic than hype for the first release of 0.13. This. I don't want to open up a discussion about it, but you (the mod) merged my first anticipation thread about 0.13 i...
by GewaltSam
Fri Jun 10, 2016 2:58 pm
Forum: General discussion
Topic: 0.13 ... to be or not to be RELEASED... come and bet!
Replies: 22
Views: 2947

Re: 0.13 ... to be or not to be RELEASED... come and bet!

100 T3 modules of your own choosing and all my hope on tonight!

...although I got other things to play... But, Factorio!
by GewaltSam
Fri Jun 10, 2016 2:56 pm
Forum: General discussion
Topic: Come and Guess #2: Stable Version of 0.13
Replies: 78
Views: 24185

Re: Come and Guess #2: Stable Version of 0.13

GewaltSam wrote:That has to be like the most impatient and rude post that is in this forums so far!
teenusa wrote:That's the most stupid post on the forum...
We're reaching new superlatives in this thread here :D
by GewaltSam
Fri Jun 10, 2016 2:55 pm
Forum: General discussion
Topic: Come and Guess #2: Stable Version of 0.13
Replies: 78
Views: 24185

Re: Come and Guess #2: Stable Version of 0.13

teenusa wrote:13.29
Because 2+9=11 | 11+2=13
That's the most stupid post on the forum...
We're reaching new superlatives in this thread here :D
by GewaltSam
Fri Jun 10, 2016 2:17 pm
Forum: News
Topic: Friday Facts #141 - Mod Portal
Replies: 190
Views: 32494

Re: Friday Facts #141 - Mod Portal

I wonder how I even survived those horrible, horrible seven days since the last FFF. Please don't do that and put 0.13 back another week. I don't.... I don't know if my heart could take this...

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