Search found 3 matches

by rawls
Wed May 31, 2023 3:01 am
Forum: Modding help
Topic: how do collision masks work in request_path
Replies: 2
Views: 946

Re: how do collision masks work in request_path

Update, so now I'm just confused on the collision mask hierarchy. Making a bounding box centered at 0,0 and only utilizing the "water-tile" collision mask means it's suddenly not pathing on water, but also it won't path over things like belts which it should
by rawls
Wed May 31, 2023 1:38 am
Forum: Modding help
Topic: how do collision masks work in request_path
Replies: 2
Views: 946

how do collision masks work in request_path

So I have the following code that I've been trying to make work for a few days now. Essentially, when the move(x,y) function is called it automatically gets a path with request_path then has the player walk along that path. The code to handle the walking is not shown here but it works fine, the main ...
by rawls
Wed May 31, 2023 1:01 am
Forum: Modding help
Topic: How do I use request_path?
Replies: 4
Views: 1539

Re: How do I use request_path?

Did you ever figure this out? I'm having the same problem were request path generates a path over water for the player.

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