Search found 4 matches

by Rhoadesn
Tue Jan 23, 2024 6:07 pm
Forum: Modding help
Topic: Underground pipe click and drag auto place help
Replies: 4
Views: 976

Re: Underground pipe click and drag auto place help

Hmm. For me, it's still placing 2 underground pipes when I click and drag. Maybe I'm missing something in my setup. My mods intention is to turn an underground pipe into one pipe instead of two. Similar to AFH underground-I-Pipe. Except their underground-I-Pipe also has the click and drag double ...
by Rhoadesn
Mon Jan 22, 2024 11:43 pm
Forum: Modding help
Topic: Underground pipe click and drag auto place help
Replies: 4
Views: 976

Re: Underground pipe click and drag auto place help


Yes, this is the only way to undo a building.

Here are a couple more examples: https://forums.factorio.com/viewtopic.php?f=34&t=70889


Thanks for the link. I went ahead and updated my script to remove a placed entity like you linked, but it still doesn't seem to work. I guess I don't really ...
by Rhoadesn
Mon Jan 22, 2024 3:05 am
Forum: Modding help
Topic: Underground pipe click and drag auto place help
Replies: 4
Views: 976

Underground pipe click and drag auto place help

I am currently developing a mod and I need to modify the behavior of underground pipe placement. The goal of this the script is to prevent the automatic placement of a second adjacent underground pipe when the player uses the click-and-drag feature. Ideally, when a player drags to place underground ...
by Rhoadesn
Thu May 18, 2023 12:45 am
Forum: Technical Help
Topic: First Pyanodon run, All save files corrupted
Replies: 0
Views: 531

First Pyanodon run, All save files corrupted

Hi guys. Im 400 hours into my first Py game and I saved and exited after my friend tried to join and failed multiple times. Now when I load my save or any of my backup auto saves, I am unable to load the map and I get an error saying "Invalid bool loaded from input file. File could be corrupted ...

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