Search found 4 matches
- Tue Jan 23, 2024 6:07 pm
- Forum: Modding help
- Topic: Underground pipe click and drag auto place help
- Replies: 4
- Views: 976
Re: Underground pipe click and drag auto place help
Hmm. For me, it's still placing 2 underground pipes when I click and drag. Maybe I'm missing something in my setup. My mods intention is to turn an underground pipe into one pipe instead of two. Similar to AFH underground-I-Pipe. Except their underground-I-Pipe also has the click and drag double ...
- Mon Jan 22, 2024 11:43 pm
- Forum: Modding help
- Topic: Underground pipe click and drag auto place help
- Replies: 4
- Views: 976
Re: Underground pipe click and drag auto place help
Yes, this is the only way to undo a building.
Here are a couple more examples: https://forums.factorio.com/viewtopic.php?f=34&t=70889
Thanks for the link. I went ahead and updated my script to remove a placed entity like you linked, but it still doesn't seem to work. I guess I don't really ...
- Mon Jan 22, 2024 3:05 am
- Forum: Modding help
- Topic: Underground pipe click and drag auto place help
- Replies: 4
- Views: 976
Underground pipe click and drag auto place help
I am currently developing a mod and I need to modify the behavior of underground pipe placement. The goal of this the script is to prevent the automatic placement of a second adjacent underground pipe when the player uses the click-and-drag feature. Ideally, when a player drags to place underground ...
- Thu May 18, 2023 12:45 am
- Forum: Technical Help
- Topic: First Pyanodon run, All save files corrupted
- Replies: 0
- Views: 531
First Pyanodon run, All save files corrupted
Hi guys. Im 400 hours into my first Py game and I saved and exited after my friend tried to join and failed multiple times. Now when I load my save or any of my backup auto saves, I am unable to load the map and I get an error saying "Invalid bool loaded from input file. File could be corrupted ...