Changing recipe in assembler should reuse what's in it.
Factorio 2.0 added the ability to change an assembler’s recipe via signals. However, when the recipe is switched, the new recipe does not start until all items currently inside the assembler are removed. This can be particularly frustrating ...
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- by kubaxius
- Thu Mar 12, 2026 11:11 pm
- Forum: Ideas and Suggestions
- Topic: Changing recipe in assembler should reuse what's in it
- Replies: 0
- Views: 190
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