Search found 25 matches

by Bullfrog
Wed Aug 05, 2026 7:43 pm
Forum: Resolved Problems and Bugs
Topic: “Brash Ice” should be “Brash ice”
Replies: 1
Views: 253

“Brash Ice” should be “Brash ice”

IMG_0231.jpeg
IMG_0231.jpeg (3.59 MiB) Viewed 253 times
Capitalization inconsistency.
by Bullfrog
Sat Aug 01, 2026 7:17 pm
Forum: Show your Creations
Topic: Ships that can get to the shattered planet
Replies: 22
Views: 43148

Re: Ships that can get to the shattered planet

It consistently went 162 km/s. I’m planning to build another on my 2.1 playthrough (this ship was built just before 2.1).
by Bullfrog
Fri Jul 31, 2026 1:21 pm
Forum: Show your Creations
Topic: Ships that can get to the shattered planet
Replies: 22
Views: 43148

Re: Ships that can get to the shattered planet

I had to remove some rocket turrets around halfway in to reduce ammo consumption. Railgun ammo was also limited due to me only putting copper wire on one side of a turbo belt.
by Bullfrog
Fri Jul 31, 2026 1:17 pm
Forum: Show your Creations
Topic: Ships that can get to the shattered planet
Replies: 22
Views: 43148

Re: Ships that can get to the shattered planet

IMG_9610.jpeg
IMG_9610.jpeg (371.05 KiB) Viewed 773 times
IMG_9609.jpeg
IMG_9609.jpeg (457.64 KiB) Viewed 773 times
IMG_9608.jpeg
IMG_9608.jpeg (465.43 KiB) Viewed 773 times
I made this spaceship by myself without using circuit networks. Pro tip I learned: more turrets is a waste of ammo because they shoot asteroids that would’ve been destroyed by AoE damage anyway.
by Bullfrog
Thu Jul 30, 2026 4:09 pm
Forum: Not a bug
Topic: [2.1.12] Enemies being “repaired” by bots
Replies: 4
Views: 365

Re: [2.1.12] Enemies being “repaired” by bots

This isn’t explained anywhere. Thanks anyways.
by Bullfrog
Thu Jul 30, 2026 1:19 pm
Forum: Not a bug
Topic: [2.1.12] Enemies being “repaired” by bots
Replies: 4
Views: 365

Re: [2.1.12] Enemies being “repaired” by bots

Space Age 2.1 - Bug.zip
(26.93 MiB) Downloaded 33 times
by Bullfrog
Thu Jul 30, 2026 12:10 pm
Forum: Not a bug
Topic: [2.1.12] Enemies being “repaired” by bots
Replies: 4
Views: 365

[2.1.12] Enemies being “repaired” by bots

A big premature wriggler pentapod is attacking a roboport. A construction bot is repairing the roboport as it is being damaged. But despite the pentapod’s negative regeneration, its health is increasing. My theory is that the bot is “repairing” the pentapod somehow.
by Bullfrog
Fri Jul 10, 2026 12:38 pm
Forum: Duplicates
Topic: [2.1.9] 1000 shipped science = 999 science output?
Replies: 2
Views: 242

[2.1.9] 1000 shipped science = 999 science output?

I shipped 1000 Metallurgic science packs to research Coal liquefaction and Cliff explosives. Coal liquefaction researched, but Cliff explosives stopped at 499/500. The production statistics showed exactly 1000 Metallurgic science packs consumed.
by Bullfrog
Fri Jul 10, 2026 9:40 am
Forum: Not a bug
Topic: [2.1.9] Not all fusion reactors running at the same time
Replies: 3
Views: 471

Re: [2.1.9] Not all fusion reactors running at the same time

I was considering not posting this because I wasn’t sure if it was intended.
by Bullfrog
Fri Jul 10, 2026 9:38 am
Forum: Ideas and Suggestions
Topic: [2.1] Technology prerequisite changes
Replies: 10
Views: 996

Re: [2.1] Technology prerequisite changes

…Fair, I missed that.
by Bullfrog
Thu Jul 09, 2026 11:51 pm
Forum: Ideas and Suggestions
Topic: [2.1] Technology prerequisite changes
Replies: 10
Views: 996

Re: [2.1] Technology prerequisite changes

Did you know that you can use nuclear for your first space platform if you want to?
by Bullfrog
Wed Jul 08, 2026 5:16 pm
Forum: Ideas and Suggestions
Topic: [2.1] Technology prerequisite changes
Replies: 10
Views: 996

Re: [2.1] Technology prerequisite changes

I’m talking about getting to Aquilo with a space platform in the first place. It’s technically possible to get there on just solar energy, but you need so many solar panels to do it that you might as well just use nuclear.
by Bullfrog
Wed Jul 08, 2026 5:11 pm
Forum: Not a bug
Topic: [2.1.9] Not all fusion reactors running at the same time
Replies: 3
Views: 471

[2.1.9] Not all fusion reactors running at the same time

If you have a group of fusion reactors that exceed your power consumption by at least one reactor’s worth, at least one of the reactors will not run, cutting you off from neighbour bonuses, and therefore fuel efficiency. It’s also unsatisfying to look at.
by Bullfrog
Wed Jul 08, 2026 12:24 pm
Forum: Resolved for the next release
Topic: [2.1.9] Misleading Asteroid collector description
Replies: 1
Views: 815

[2.1.9] Misleading Asteroid collector description

Asteroid collector wrote:Collects small asteroids. Large asteroids must be broken up into smaller chunks by turrets.
Asteroid collector doesn’t collect small asteroids, it collects asteroid chunks. The description should be “Collects asteroid chunks. Bigger asteroids must be broken up into chunks by turrets.”
by Bullfrog
Wed Jul 08, 2026 11:34 am
Forum: Not a bug
Topic: [2.1.9] Incorrect technology prerequisites
Replies: 3
Views: 405

Re: [2.1.9] Incorrect technology prerequisites


This is not a bug.

I’ve reposted this in Ideas and suggestions.


This one is a bug tho:

Not needing solar panels to research space platform. Currently the only way to power a space platform are solar panels (I made a suggestion to allow boilers on space platforms with certain fuel types ...
by Bullfrog
Wed Jul 08, 2026 11:31 am
Forum: Ideas and Suggestions
Topic: [2.1] Technology prerequisite changes
Replies: 10
Views: 996

[2.1] Technology prerequisite changes

1. Just like how Rocket turrets are needed to go to Aquilo and Railgun turrets are needed to go to the Solar system edge, Gun turrets should be a prerequisite research for space platform travel.
2. Just like how Fusion reactors need to be researched to travel to the Solar system edge, Nuclear power ...
by Bullfrog
Wed Jul 08, 2026 12:35 am
Forum: Not a bug
Topic: [2.1.9] Incorrect technology prerequisites
Replies: 3
Views: 405

[2.1.9] Incorrect technology prerequisites

1. Just like how Rocket turrets are needed to go to Aquilo and Railgun turrets are needed to go to the Solar system edge, Gun turrets should be a prerequisite research for space platform travel.
2. Just like how Fusion reactors need to be researched to travel to the Solar system edge, Nuclear power ...
by Bullfrog
Tue Jul 07, 2026 11:56 pm
Forum: Duplicates
Topic: [2.1.9] Vulcanus softlock
Replies: 1
Views: 314

[2.1.9] Vulcanus softlock

You can go to Vulcanus without researching Electric energy distribution, which results in a softlock if you lose access to Nauvis and your space platforms since Vulcanus has no wood. Same rationale as adding Iron sticks to Fulgora structures.
by Bullfrog
Fri Jun 26, 2026 12:10 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.8] Bulk inserters in Tips and tricks have a capacity of 1
Replies: 1
Views: 757

[2.1.8] Bulk inserters in Tips and tricks have a capacity of 1

Tips and tricks misrepresent Bulk inserters by having them move only one item at a time.
by Bullfrog
Thu Nov 14, 2024 11:23 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.17] Biter egg recipes under the wrong research
Replies: 1
Views: 1950

[2.0.17] Biter egg recipes under the wrong research

The biter egg and nutrients from biter egg recipes is unlocked by Captivity, but you can’t use the recipes until you unlock Biter egg handling, so the recipes should be under Biter egg handling.

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