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by samcday
Fri Jul 26, 2024 2:33 pm
Forum: News
Topic: Friday Facts #421 - Optimizations 2.0
Replies: 109
Views: 22339

Re: Friday Facts #421 - Optimizations 2.0

Ok first: Nice job! Second: I wonder if we see some similar improvements for Biters. Their pathing and swarm mechanics are still something that has potential for improvement - most notably in the cases where they (for whatever reason) just accumulate over time and eat your UPS instead of your ammo....
by samcday
Fri Jul 26, 2024 12:36 pm
Forum: News
Topic: Friday Facts #421 - Optimizations 2.0
Replies: 109
Views: 22339

Re: Friday Facts #421 - Optimizations 2.0

I settled on a registration style system where anything that wants to reveal an area of the map simply registers the chunks as "keep revealed" by increasing a counter for that chunk in the map system. As long as the counter is larger than zero the chunk stays visible. Things can overlap a...
by samcday
Fri Jul 26, 2024 12:34 pm
Forum: News
Topic: Friday Facts #421 - Optimizations 2.0
Replies: 109
Views: 22339

Re: Friday Facts #421 - Optimizations 2.0

For a couple of years now, I've fantasized about asking Factorio devs for NDA access to the engine source. Theoretically not impossible. People are known to have been given acces to the source. Typically, said people were well-known modders and/or those who wanted to work on features that were low ...
by samcday
Fri Jul 26, 2024 11:59 am
Forum: News
Topic: Friday Facts #421 - Optimizations 2.0
Replies: 109
Views: 22339

Re: Friday Facts #421 - Optimizations 2.0

For a couple of years now, I've fantasized about asking Factorio devs for NDA access to the engine source. My dream? To decouple the Factorio renderer from UPS, such that it could do interpolation/prediction of "easy(ish) to predict" linear movement of bots (and maybe also items on the bel...
by samcday
Thu Apr 13, 2023 6:44 am
Forum: Ideas and Suggestions
Topic: ARM Build
Replies: 163
Views: 66413

Re: ARM Build

Doing a slight necro-bump on this thread. And adding my +1 for headless Linux AArch64 builds. Increasingly, cloud/infrastructure providers are offering Arm server types (Graviton, Ampere). I think the demand for Arm builds of Factorio is only going to continue to increase. My hope is that the next i...

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