Search found 6 matches
- Mon Jun 17, 2024 11:03 pm
- Forum: Technical Help
- Topic: [1.1.107] Loading saves crashes with targetFluidBox->connections.size() was not true
- Replies: 1
- Views: 208
Re: [1.1.107] Loading saves crashes with targetFluidBox->connections.size() was not true
Something I just realized: I did most likely have RAM issues while those saves were being made. It might be possible my game state was corrupted because of that and then this may have caused those saves to be corrupted too.
- Mon Jun 17, 2024 11:01 pm
- Forum: Technical Help
- Topic: [1.1.107] Loading saves crashes with targetFluidBox->connections.size() was not true
- Replies: 1
- Views: 208
[1.1.107] Loading saves crashes with targetFluidBox->connections.size() was not true
My recent save games were not loading anymore. My game would crash almost immediately on hitting load on any of those saves with this stack trace: Factorio crashed. Generating symbolized stacktrace, please wait ... /tmp/factorio-build-ZPkTbZ/src/Util/Logger.cpp (336): Logger::writeStacktrace(FileWri...
- Sun Jun 16, 2024 6:36 pm
- Forum: 1 / 0 magic
- Topic: [1.1.107] Random SIGSEGV crashes
- Replies: 2
- Views: 352
Re: [1.1.107] Random SIGSEGV crashes
Yep, memtest confirmed bad RAM. Sorry for the disturbance.
- Sat Jun 15, 2024 10:01 pm
- Forum: 1 / 0 magic
- Topic: [1.1.107] Random SIGSEGV crashes
- Replies: 2
- Views: 352
[1.1.107] Random SIGSEGV crashes
Running the game on Linux and recently started getting more and more segmentation faults in the game, but haven't noticed them in other processes. I'm still gonna run memtest for a while now to make sure it's not my RAM - which it very well might be. I'll report back tomorrow. Here are the last 2 lo...
- Wed Apr 05, 2023 3:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.74] failing to load player-data after save (infrequent)
- Replies: 20
- Views: 6164
Re: [1.1.74] failing to load player-data after save (infrequent)
Thanks for letting me know. Was just wondering, because this was said before the release of 1.1.76. ;) It looks like it is related to the async-saving and should be fixed for the next release thanks to Genhis. Will time travel be implemented some time in the future then? edit: I was going by the ste...
- Wed Apr 05, 2023 12:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.74] failing to load player-data after save (infrequent)
- Replies: 20
- Views: 6164
Re: [1.1.74] failing to load player-data after save (infrequent)
I didn't see anything in the patchnotes relating to this, but assume it was simply not mentioned.
However I've had this happen several times in 1.1.76 with non-blocking-saving=true
However I've had this happen several times in 1.1.76 with non-blocking-saving=true