Search found 14 matches
- Fri May 17, 2019 10:48 am
- Forum: Mods
- Topic: [MOD 1.0+] Larger Lamps
- Replies: 55
- Views: 21608
Re: [MOD 0.17] Deadlock's Larger Lamps
Not sure if intended: the starting copper 2x2 light has only a one tile footprint. Graphical glitchiness due to being able to place things too close.
Also, suggestion: possibly add support for popular day-night length modifier mods to add multipliers to the fuel efficiency of early game lamp? e.g ...
- Thu May 16, 2019 8:21 pm
- Forum: Mods
- Topic: [MOD 1.0+] Larger Lamps
- Replies: 55
- Views: 21608
Re: [MOD 0.17] Deadlock's Larger Lamps
For some reason the mod isn't loaded because the recipe for burning nuclear fuel takes no energy...
I'm unsure why that happens^^
Hi. Yeah, that error makes no sense to me. It is complaining about an exclamation mark character (!) on line 16 of one of my files. There is no exclamation mark on ...
- Thu May 16, 2019 2:12 pm
- Forum: Mods
- Topic: [MOD 1.0+] Larger Lamps
- Replies: 55
- Views: 21608
Re: [MOD 0.17] Deadlock's Larger Lamps
For some reason the mod isn't loaded because the recipe for burning nuclear fuel takes no energy...
I'm unsure why that happens^^
I'm unsure why that happens^^
- Tue Feb 26, 2019 7:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.17.0] Game crash on loading of modded Save (FluidBox::checkConsistency)
- Replies: 1
- Views: 2316
[Dominik][0.17.0] Game crash on loading of modded Save (FluidBox::checkConsistency)
Wanted to see what would happen and loaded a kind of big Factorissimo save game and the game crashed.
Savegame: https://www.dropbox.com/s/xjakr7n51zcw4 ... d.zip?dl=0
Savegame: https://www.dropbox.com/s/xjakr7n51zcw4 ... d.zip?dl=0
- Thu Apr 27, 2017 9:09 am
- Forum: Resolved Problems and Bugs
- Topic: [All Versions] Closing while Loading
- Replies: 6
- Views: 2985
Re: [All Versions] Closing while Loading
Seems to be fixed in 0.15.2 

- Sun Feb 26, 2017 2:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [All Versions] Closing while Loading
- Replies: 6
- Views: 2985
Re: [All Versions] Closing while Loading
As far as I know Alt+F4 sends the same signal to the process as the "X"-Button of the window or Rightclick->close.
- Thu Jan 26, 2017 1:27 am
- Forum: Not a bug
- Topic: Many unfinishable constructions clogging Roboport building
- Replies: 3
- Views: 1806
Many unfinishable constructions clogging Roboport building
When there are many unfinishable (i.e. 20k concrete) constructions in a roboport network this causes any new finishable constructions (i.e. 500 Solarpanels which would make the factory usable again.) to be delayed randomly.
After searching the forum I found a nother post and this quote.
https ...
After searching the forum I found a nother post and this quote.
https ...
- Thu Dec 29, 2016 8:37 pm
- Forum: Mods
- Topic: [0.17.x] AnonyMods - Overhaul mod
- Replies: 174
- Views: 78318
Re: [0.14.x] AnonyMods - Overhaul mod
The ground digger is an assembling machine which picks up recipe depending on which tile it is placed on, and to prevent players from changing the recipe, the script tells it to not be operable, disallowing players to pick stuff from it, you need to use inserters to pick up items from it, as for ...
- Sun Nov 20, 2016 8:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [All Versions] Closing while Loading
- Replies: 6
- Views: 2985
Re: [All Versions] Closing while Loading
Thanks for the quick response.
I hope I am not the only one who has the problem^^
I hope I am not the only one who has the problem^^
- Sun Nov 20, 2016 6:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [All Versions] Closing while Loading
- Replies: 6
- Views: 2985
[All Versions] Closing while Loading
This isn't really a bug but could it be possible to resolve a close request during launching?
Often when I have many Mods installed I notice mid loading that I missconfigured something because I am so forgetful
But pressing the close button does nothing
Often when I have many Mods installed I notice mid loading that I missconfigured something because I am so forgetful

But pressing the close button does nothing

- Fri Jul 01, 2016 11:10 pm
- Forum: Duplicates
- Topic: [0.13.3] Repeated desync in Multiplayer
- Replies: 2
- Views: 1299
[0.13.3] Repeated desync in Multiplayer
We started playing 0.13.3 after not having any Problems in 0.13.2.
This time we started two maps and had the same problem after a couple minutes of play.
The other player dsynced repeatedly without any delay between the attempted resyncs.
On the first map I tried saving while the resyncs happend ...
This time we started two maps and had the same problem after a couple minutes of play.
The other player dsynced repeatedly without any delay between the attempted resyncs.
On the first map I tried saving while the resyncs happend ...
- Fri Jul 01, 2016 11:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.2] Crash on hit by Train when loco dialog open
- Replies: 9
- Views: 6356
[0.13.2] Crash on hit by Train when loco dialog open
I wanted to get the achievment for getting hit by a train and started the train on his journey got hit and the game crashed on me. Apperantly my Death destroyed the universe...
0.000 2016-07-01 23:30:53; Factorio 0.13.2 (Build 22949, win64, steam)
0.000 Operating system: Windows 10
0.000 ...
0.000 2016-07-01 23:30:53; Factorio 0.13.2 (Build 22949, win64, steam)
0.000 Operating system: Windows 10
0.000 ...
- Fri Jul 01, 2016 10:05 am
- Forum: Duplicates
- Topic: [0.13.x] Unearned Achievement Ingame seems earned
- Replies: 0
- Views: 782
[0.13.x] Unearned Achievement Ingame seems earned
I started playing in 0.13.0 and had already earned the achievement for getting run over by a Train.
Factorio.Achivements.Ingame.PNG
But had not gotten it in Steam.
Factorio.Achivements.Steam.PNG
I fixed it by renaming the achievement.dat file and restarting the game.
https://dl ...
Factorio.Achivements.Ingame.PNG
But had not gotten it in Steam.
Factorio.Achivements.Steam.PNG
I fixed it by renaming the achievement.dat file and restarting the game.
https://dl ...
- Tue May 13, 2014 6:19 pm
- Forum: Resolved Problems and Bugs
- Topic: [Linux w Intel GPU][cube] Most of the graphics missing
- Replies: 73
- Views: 56269
Re: [Linux w Intel GPU] Most of the graphics missing
Interestingly enough I seem to have the exactly opposite Problem in Linux (XUbuntu 12.04).
For me all the graphics load but non or only half the text...
Here are a few screenshots.
https://www.dropbox.com/sh/7vd3mxtyn8ghpvo/AAB6oVgbMfcqG7y0PmwnAsK5a
Otherwise it seems to run fine for my rather ...
For me all the graphics load but non or only half the text...
Here are a few screenshots.
https://www.dropbox.com/sh/7vd3mxtyn8ghpvo/AAB6oVgbMfcqG7y0PmwnAsK5a
Otherwise it seems to run fine for my rather ...