Search found 2 matches
- Sat Mar 11, 2023 9:36 pm
- Forum: Gameplay Help
- Topic: Min / Max Combinator circuit help
- Replies: 20
- Views: 20680
Re: Min / Max Combinator circuit help
It is time! this thread will be revived, we have found an answer, a circuit build that can calculate MAX() can recalculate whenever a higher value is put in, can ignore updates from anything under max being updated, and will clear itself when input is turned off, best of all it fits inside a 5x5. ht...
- Sat Mar 11, 2023 9:28 pm
- Forum: Combinator Creations
- Topic: Maximum Signal Combinator Logic
- Replies: 1
- Views: 5380
Re: Maximum Signal Combinator Logic
It is time! this thread will be revived, we have found an answer, a circuit build that can calculate MAX() can recalculate whenever a higher value is put in, can ignore updates from anything under max being updated, and will clear itself when input is turned off, best of all it fits inside a 5x5. ht...