TL;DR
How to use bitters and nuclear energy in the end game to make player actually use them?
What ?
I have finally launched a rocket for the first time in 0.16x version after 17 hours of gameplay - I got white vials from sending a satellite and I had bitters turned off as they are at the ...
Search found 3 matches
- Mon Jan 01, 2018 4:47 am
- Forum: Ideas and Suggestions
- Topic: End game idea
- Replies: 0
- Views: 1211
- Thu Mar 24, 2016 12:44 pm
- Forum: Ideas and Suggestions
- Topic: Research system improvement
- Replies: 3
- Views: 1741
Re: Research system improvement
I understand your point that its not kind of a breakthrough and definitely not a mandatory thing to improve:D
The research system seems weird to me and at the same time I was thinking of improving fight . There is no drive to fight aliens except to clean bases which are within the reach of the ...
The research system seems weird to me and at the same time I was thinking of improving fight . There is no drive to fight aliens except to clean bases which are within the reach of the ...
- Tue Mar 22, 2016 7:46 am
- Forum: Ideas and Suggestions
- Topic: Research system improvement
- Replies: 3
- Views: 1741
Research system improvement
I've recently bought and started playing Factorio and although that Research system works well with the game, it just feels strange, that player manufactures "vials", which are put into laboratory and then magically some new blueprints pops out of the blue air. Serves well for game progress, but for ...