Search found 4 matches
- Fri Sep 08, 2023 6:02 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 225946
Re: Friday Facts #375 - Quality
People clearly didn't read the whole thing. This entire system is optional . There's no one with a gun to your head saying you have to use it. Just don't unlock the quality modules and you play the game as if they were never there. Problem solved.
The names need changing 100%, a few suggested ...
- Fri Sep 08, 2023 4:23 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 225946
Re: Friday Facts #375 - Quality
People clearly didn't read the whole thing. This entire system is optional . There's no one with a gun to your head saying you have to use it. Just don't unlock the quality modules and you play the game as if they were never there. Problem solved.
The names need changing 100%, a few suggested name ...
The names need changing 100%, a few suggested name ...
- Wed Jun 14, 2023 8:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][1.1.83] Can't have same key bound to pick up items and enter-exit a vehicle
- Replies: 1
- Views: 1517
[Twinsen][1.1.83] Can't have same key bound to pick up items and enter-exit a vehicle
What did you do?
Updated to 1.1.83
What happened?
My keybind for Picking up items and Enter/Exit a vehicle is F.
In 1.1.83 I can no longer pick up items but I can still enter/exit a vehicle.
What did you expect to happen instead? It might be obvious to you, but do it anyway!
For them to ...
Updated to 1.1.83
What happened?
My keybind for Picking up items and Enter/Exit a vehicle is F.
In 1.1.83 I can no longer pick up items but I can still enter/exit a vehicle.
What did you expect to happen instead? It might be obvious to you, but do it anyway!
For them to ...
- Fri Feb 10, 2023 11:31 pm
- Forum: Ideas and Suggestions
- Topic: Mods UI Back Button
- Replies: 2
- Views: 826
Mods UI Back Button
The Mods UI is great, well thought out, just one slight problem in my opinion.
Whenever you click a dependency's little "->" to view that mod, it does what it's supposed to and brings you to that mods information but I find that whenever a mod has multiple optional dependencies, I want to add more ...
Whenever you click a dependency's little "->" to view that mod, it does what it's supposed to and brings you to that mods information but I find that whenever a mod has multiple optional dependencies, I want to add more ...