Search found 17 matches

by Palpatine
Mon Jun 02, 2014 1:58 am
Forum: Show your Creations
Topic: My first completed free play
Replies: 7
Views: 6334

Re: My first completed free play

Nice base! You could have a two-way rail system you know, with proper stations so you don't have to build one for each mine. Also the bottleneck between cable and circuit assemblers is pretty obvious even with blue belt. Since exactly 2 cable assemblers feed one circuit assembler, you can have inser...
by Palpatine
Wed May 28, 2014 1:33 am
Forum: Show your Creations
Topic: My ~35 hour base
Replies: 6
Views: 6110

Re: My ~35 hour base

Nice base. So all the items in your actual production line are transported by logistic bots? yup. My old base was in the north. You can sort of see it in the map. After moving and setting up the big science factory I just gave up optimizing belt based factories coz that's just too much trouble. Plu...
by Palpatine
Tue May 27, 2014 12:59 am
Forum: Show your Creations
Topic: My ~35 hour base
Replies: 6
Views: 6110

Re: My ~35 hour base

And finally my power plant that runs it all
powerplant1.jpg
powerplant1.jpg (901.64 KiB) Viewed 6106 times

Thank for watching :geek:
by Palpatine
Tue May 27, 2014 12:57 am
Forum: Show your Creations
Topic: My ~35 hour base
Replies: 6
Views: 6110

Re: My ~35 hour base

Part of that goes into my science factory
science.jpg
science.jpg (436.34 KiB) Viewed 6108 times
The rest goes to the actual production lines
production.jpg
production.jpg (307.15 KiB) Viewed 6108 times
One of the circle pattern rail junctions
junction.jpg
junction.jpg (325.63 KiB) Viewed 6108 times
by Palpatine
Tue May 27, 2014 12:55 am
Forum: Show your Creations
Topic: My ~35 hour base
Replies: 6
Views: 6110

My ~35 hour base

The blue dots show my electric grid, and those small squares are fortified electric poles.
overview.jpg
overview.jpg (247.46 KiB) Viewed 6110 times
Resources come in here
station.jpg
station.jpg (470.57 KiB) Viewed 6110 times
Through the furnace array
furnace.jpg
furnace.jpg (476.46 KiB) Viewed 6110 times
by Palpatine
Fri May 23, 2014 7:26 pm
Forum: General discussion
Topic: construction tree diagram
Replies: 4
Views: 2170

Re: construction tree diagram

themcfluffy wrote:oooh, new toy, many thanks! :-)
Allow me to point you to my construction planner that generates only the necessary graph:
https://forums.factorio.com/forum/vie ... 133#p25133
by Palpatine
Wed May 21, 2014 11:20 pm
Forum: Show your Creations
Topic: Oil Processing designs?
Replies: 16
Views: 10652

Re: Oil Processing designs?

You can try to cut another row from it but this is pretty compact:
Untitled.jpg
Untitled.jpg (209.76 KiB) Viewed 9595 times
by Palpatine
Sun May 18, 2014 5:45 pm
Forum: Show your Creations
Topic: Belt Spaghetti (my first real 'base')
Replies: 19
Views: 12316

Re: Belt Spaghetti (my first real 'base')

Heh, I was thinking about making a kind of similar post with a section of my first oil-based factory. It is by now a complete chaos, and I love every bolt of it. This first spaghetti factory was at the end able to build robots on automatic, so my next step was to build a hightech 'von NeuMann' fact...
by Palpatine
Sat May 17, 2014 5:12 pm
Forum: Show your Creations
Topic: Belt Spaghetti (my first real 'base')
Replies: 19
Views: 12316

Re: Belt Spaghetti (my first real 'base')

a water pump can support up to 10 steam engines. Your one-engine one-pump set up is wasting valuable waterfront property!
by Palpatine
Sat May 17, 2014 3:46 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Compact science 1-3 factory 0.75/s with minimal dirty tricks
Replies: 2
Views: 4663

Compact science 1-3 factory 0.75/s with minimal dirty tricks

It was mostly inspired by topaz's and sparr's factories in this thread: https://forums.factorio.com/forum/viewtopic.php?f=8&t=2600 The purpose was not to have the most compact factory, but to use only a very limited set of tricks so the resulting factory can look normal and easy to build without...
by Palpatine
Tue May 13, 2014 11:14 pm
Forum: Show your Creations
Topic: Flask production Tier 1 and Tier 2
Replies: 29
Views: 18390

Re: Flask production Tier 1 and Tier 2

I think you have an issue with the pack 3 plants in the bottom right. I think you did not connect the under belt to transport the circuits and batteries. Oh, hmm. It was definitely connected shortly before taking the screenshot. Sorry about that. Looks like there's more than enough space to fix it,...
by Palpatine
Tue May 13, 2014 10:58 pm
Forum: Show your Creations
Topic: Flask production Tier 1 and Tier 2
Replies: 29
Views: 18390

Re: Flask production Tier 1 and Tier 2

I think this is very good, I will take some ideas out from here.Bbut too big. With modules etc, I think about a half or 2/3 of the production is normally enough, especially the blues are really not needed in that amounts. I've calculated that through anywhere else: with the number of assemblies, yo...
by Palpatine
Sun May 11, 2014 4:25 am
Forum: Archive
Topic: [outdated] Some (maybe) useful tools for factory design
Replies: 17
Views: 28281

Re: Some (maybe) useful tools for factory design

Ha, much better. Is it possible to keep "fork" while turning off "merge"? I don't have anything against forks. PS: I noticed that Coal input node is rather hidden. It sure makes the graph more compact, but on the other hand it allows such input to be missed. I wonder if it would...
by Palpatine
Fri May 09, 2014 1:41 pm
Forum: Show your Creations
Topic: Finally! (Supply Challenge 0.9 completed)
Replies: 5
Views: 6702

Re: Finally! (Supply Challenge 0.9 completed)

Care to show us your factory you used to beat this challenge?
by Palpatine
Fri May 09, 2014 1:30 am
Forum: Archive
Topic: [outdated] Some (maybe) useful tools for factory design
Replies: 17
Views: 28281

Re: Some (maybe) useful tools for factory design

What is the attached graph actually about? You chose a pack of things to be made in a fixed ratio? It would IMO really improve the appearance if you could get rid of that big output node and get outputs separated. Also - why the... fractions? Percentages? Why does 0.00<unit> go to the output from t...
by Palpatine
Thu May 08, 2014 3:07 am
Forum: Archive
Topic: [outdated] Some (maybe) useful tools for factory design
Replies: 17
Views: 28281

[outdated] Some (maybe) useful tools for factory design

I find it a lot of fun to optimize factories, so here is some tools to help with that. 1. factorio.py is a script to convert recipes into flowchart using graphviz. Recipes are entered into a table like factorio.csv, where 1st column is the product, 2nd column is the efficiency modifier (blue assembl...
by Palpatine
Tue May 06, 2014 9:11 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Science Packs 1 - 4 Factory
Replies: 18
Views: 17141

Re: Science Packs 1 - 4 Factory

nice I also don't really strive for compact. I love a nice sprawling factory with crazy conveyer belts, especially since I have only put it maybe 20 hours so far. That's what makes this such great fun you can have any design you like. Compactness is one thing, but I think OP's design doesn't have t...

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