I was hoping to build some kind of "command whitelist" system for some extra administrative abilities on servers, but it looks like that's not something that can be done at this time. Time to work more on familiarizing myself with what the API can do.
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- Mon Mar 21, 2016 3:58 pm
- Forum: Modding help
- Topic: Chat Handling/Parsing
- Replies: 2
- Views: 1075
Re: Chat Handling/Parsing
Thanks for the response.
I was hoping to build some kind of "command whitelist" system for some extra administrative abilities on servers, but it looks like that's not something that can be done at this time. Time to work more on familiarizing myself with what the API can do.
I was hoping to build some kind of "command whitelist" system for some extra administrative abilities on servers, but it looks like that's not something that can be done at this time. Time to work more on familiarizing myself with what the API can do.
- Mon Mar 21, 2016 6:44 am
- Forum: Modding help
- Topic: Chat Handling/Parsing
- Replies: 2
- Views: 1075
Chat Handling/Parsing
Hello! I'll admit I'm very new to the Factorio modding scene, so I apologize if I've missed some information somewhere already.
I was curious about how chat (and/or entering commands) is handled in Multiplayer; where it "originates" and if it can be intercepted and handled -- and potentially ...
I was curious about how chat (and/or entering commands) is handled in Multiplayer; where it "originates" and if it can be intercepted and handled -- and potentially ...