Yes it did! Sorry, I read your message like you'll release it when your next release window opens. I didn't realize it had already been released.
I am curious about the details though. If another mod is not playing nice, I'd like to understand it and report it. Thanks again for the fast fix!
Search found 3 matches
- Thu Dec 15, 2022 4:35 pm
- Forum: Logistic Train Network
- Topic: [fixed] [1.18.0] Error while running event LogisticTrainNetwork::on_train_changed_state (ID 25)
- Replies: 5
- Views: 1386
- Tue Dec 13, 2022 6:52 pm
- Forum: Logistic Train Network
- Topic: [fixed] [1.18.0] Error while running event LogisticTrainNetwork::on_train_changed_state (ID 25)
- Replies: 5
- Views: 1386
Re: [fixed] [1.18.0] Error while running event LogisticTrainNetwork::on_train_changed_state (ID 25)
Thanks for that! Can you give me a little more insight? When you say a stop entity was removed, what do you mean? If there's something I can do in the minute or two before it fails, then at least I can get back to playing. Thanks for the quick turnaround!
- Mon Dec 12, 2022 10:58 pm
- Forum: Logistic Train Network
- Topic: [fixed] [1.18.0] Error while running event LogisticTrainNetwork::on_train_changed_state (ID 25)
- Replies: 5
- Views: 1386
[fixed] [1.18.0] Error while running event LogisticTrainNetwork::on_train_changed_state (ID 25)
Hello! I love LTN. I'm deep into a playthrough and all of a sudden, this nonrecoverable error started popping up. Honestly, it happened when I wasn't doing anything with trains. I have attempted to figure out if something is off, but, with this kind of error, you don't get to explore when it happens...