Search found 2 matches
- Sun Mar 20, 2016 7:54 am
- Forum: Mods
- Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
- Replies: 592
- Views: 371857
Re: MOD [0.12.11+] Bio-Farm 0.4.1 - Tree Farming Mod
I altered recipes in a way that science pack related ones require half of resources and produce 25 and 50 wood stack respectively.
- Sun Mar 20, 2016 7:49 am
- Forum: Mods
- Topic: [MOD 0.12.11+] Deep Mining
- Replies: 4
- Views: 16006
Re: [MOD 0.12.11+] Deep Mining
@vanatteveldt actual recipes differ from these on screeenshots - they yield more :) and are actually quite interesting alternative to making these far-away train delivered resources ;p
I have 2 questions tho:
1. Are you planing any support for bob resources? :)
2. How about adding some low-level ...
I have 2 questions tho:
1. Are you planing any support for bob resources? :)
2. How about adding some low-level ...