Search found 7 matches

by koliw_br
Fri Feb 23, 2024 1:37 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 34453

Re: Friday Facts #399 - Trash to Treasure

Anyway. Love the new planet design but gotta ask one thing: This seems cool and all but... I remember when you first introduced the elevated rails you said they're toggle-able. This planet makes it seem like they're a mandatory part of the game (at least when playing Space Age), unless you're gonna...
by koliw_br
Fri Jan 19, 2024 12:10 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 133
Views: 20672

Re: Friday Facts #394 - Assembler flipping and circuit control

Good post! I waited for mirroring Oil refineries a long time! Now just wait for someone to make one assembler run
by koliw_br
Fri Jan 05, 2024 12:50 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 131
Views: 23947

Re: Friday Facts #392 - Parametrised blueprints

Image
An interesting thing: these new symbols at the bottom of the signals tab. Maybe there will be something about it in the next FFF?
by koliw_br
Fri Dec 22, 2023 2:59 pm
Forum: News
Topic: Friday Facts #390 - Noise expressions 2.0
Replies: 69
Views: 13909

Re: Friday Facts #390 - Noise expressions 2.0

Verry technical this time but I love it! There is no such thing as a blog post that is too long.I like to understand the internal thinking of programmers, which then allows me to better understand the direction in which the game is going. Are you planning to do a podcast about the game someday? In C...
by koliw_br
Fri Sep 22, 2023 3:03 pm
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 217
Views: 49447

Re: Friday Facts #377 - New new rails

You mentioned manually laying railway sleepers for 3D models, wouldn't it be easier to write a script that lays sleepers, bends curved tracks and then renders it using blender?
by koliw_br
Fri Sep 08, 2023 4:15 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 127200

Re: Friday Facts #375 - Quality

Image

Splitter 1 puts all "Epic" items to the right and sends them to splitter 2 which has the filter set to "Epic". How do items get into Assembly Machine 3 ? (They get in because they are in box 4)
by koliw_br
Sat Nov 12, 2022 10:50 am
Forum: Ideas and Suggestions
Topic: alt+scroll to jump blueprint books
Replies: 2
Views: 582

Re: alt+scroll to jump blueprint books

good idea, mayby ctrl+scroll to cheange level of nested librares?

Go to advanced search