Search found 22 matches

by Midge
Thu Oct 10, 2024 12:00 pm
Forum: Ideas and Requests For Mods
Topic: Capitalism Mod
Replies: 1
Views: 552

Re: Capitalism Mod

Citizens also need basic upkeep like water, sewer and electricity, clothes and food
by Midge
Thu Oct 10, 2024 11:50 am
Forum: Ideas and Requests For Mods
Topic: Capitalism Mod
Replies: 1
Views: 552

Capitalism Mod

So I just had an idea for a mod, where instead of making science, you create capital. You can build housing, which will slowly generate citizens, which you must transfer to shops and such, where you'll sell products, they'll pay you money, and you'll use the money as science, to perhaps build a ...
by Midge
Thu Aug 31, 2023 5:36 pm
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters

https://cdn.discordapp.com/attachments/362591091947601931/1146851922121342976/image.png

I made it.
0eNrtXctu48gV/ZUBt7EHrDdpINlkmd1gdkHDkGXaJsaWDIrqTKPhD8h/JD+WLwkl2aYsF1nnlOik5alNN2xZp8h7zr2XdetW8Xt2db+uHpt60WYX37N6vlyssou/f89W9e1idr/5XfvtscousrqtHrKzbDF72PzUNrPF6nHZtOdX1X2bPZ1l9eK6+j27EE9nwS ...
by Midge
Thu Aug 31, 2023 5:35 pm
Forum: Gameplay Help
Topic: I need a circuit that counts and prevents inserters from inserting
Replies: 8
Views: 2935

Re: I need a circuit that counts and prevents inserters from inserting

https://media.discordapp.net/attachments/1123611689091342338/1146854074889814056/image.png?width=140&height=458

Green is the inserter and counter, that stops inserting once inserted U-235 is β‰₯ 40
Red is the clock, Orange resets the clock after 60 seconds
Pink are the end gates, top one checks if ...
by Midge
Thu Aug 31, 2023 5:01 pm
Forum: Gameplay Help
Topic: I need a circuit that counts and prevents inserters from inserting
Replies: 8
Views: 2935

Re: I need a circuit that counts and prevents inserters from inserting

https://cdn.discordapp.com/attachments/362591091947601931/1146851922121342976/image.png

I made it, very little thanks to the cookbook however, but it's done.
0eNrtXctu48gV/ZUBt7EHrDdpINlkmd1gdkHDkGXaJsaWDIrqTKPhD8h/JD+WLwkl2aYsF1nnlOik5alNN2xZp8h7zr2XdetW8Xt2db+uHpt60WYX37N6vlyssou/f89W9e1idr ...
by Midge
Thu Aug 31, 2023 4:59 pm
Forum: Gameplay Help
Topic: Ticks twice
Replies: 3
Views: 1154

Re: Ticks twice

Fixed it by not using the reset value
by Midge
Thu Aug 31, 2023 3:58 pm
Forum: Gameplay Help
Topic: Ticks twice
Replies: 3
Views: 1154

Re: Ticks twice

I did check the editor and see that the reset value persists for two ticks, for one to reset, and the one after that for some reason, even though the condition is no longer met, I guess it has to make the round trip, aka R->T=0->T no longer greater than 60, which takes several ticks
by Midge
Thu Aug 31, 2023 3:50 pm
Forum: Gameplay Help
Topic: Ticks twice
Replies: 3
Views: 1154

Ticks twice

https://cdn.discordapp.com/attachments/362591091947601931/1146832603933069442/image.png
CC (1T) -> DC (if R=0, output XT) -> DC (if T>60, output 1R) -> DC (if F=0, output XR)
*Constant Combinator, Decider Combinator, their properties are listed left to right

I'm trying to make a clock but I'm ...
by Midge
Mon Aug 28, 2023 3:05 pm
Forum: Gameplay Help
Topic: I need a circuit that counts and prevents inserters from inserting
Replies: 8
Views: 2935

Re: I need a circuit that counts and prevents inserters from inserting

Loewchen wrote: Mon Aug 28, 2023 3:00 pm
Midge wrote: Mon Aug 28, 2023 2:57 pm I want the basics of circuit counters and stuff, the path rather than the solution.
https://wiki.factorio.com/Tutorial:Circ ... 2F_Counter
thank you!
by Midge
Mon Aug 28, 2023 2:57 pm
Forum: Gameplay Help
Topic: I need a circuit that counts and prevents inserters from inserting
Replies: 8
Views: 2935

Re: I need a circuit that counts and prevents inserters from inserting

Sorry, but none of this is what I'm looking for, I'm not looking for the perfect Kovarex set-up, I want the basics of circuit counters and stuff, the path rather than the solution.
by Midge
Sat Aug 26, 2023 2:04 pm
Forum: Gameplay Help
Topic: I need a circuit that counts and prevents inserters from inserting
Replies: 8
Views: 2935

I need a circuit that counts and prevents inserters from inserting

So I have a cool Kovarex blueprint that helps a lot at making a lot of Uranium, but, I have a problem that the inserters keep inserting after the recipe is fulfilled, up to 81 U-235. I need a circuit counting machine that counts how much U-235 has been inserted, ensuring that only 40 pieces of U-235 ...
by Midge
Sun Oct 16, 2022 6:05 pm
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters

yeah this is solved since all the centrifuge's buffers are filled and I already have 1.2k excess of 235
by Midge
Sun Oct 16, 2022 6:03 pm
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters


This seems an excessive amount of kovarex centrifuges. All you need is 1 centrifuge for kovarex enrichment per 20-30 reactors.

The other image you posted indicates that you built power plants around single reactors. Keep in mind that the energy output of reactors is multiplied, if you build them ...
by Midge
Fri Oct 14, 2022 1:59 pm
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters



my current process:
https://cdn.discordapp.com/attachments/580866753446543380/1030450467181957280/unknown.png


That looks like a really good setup :) Once it gets going it should work well!


yeah at this point I'm just waiting for there be enough 235 so that all buffers get filled and I ...
by Midge
Fri Oct 14, 2022 1:58 pm
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters

Image
by Midge
Fri Oct 14, 2022 1:57 pm
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters

san wrote: Fri Oct 14, 2022 12:45 pm don't limit yourself just to inserters. (i don't mean combinators)

How did you split U238 and U235 from the mining post?
Filter inserts and a brading belt
by Midge
Fri Oct 14, 2022 12:02 pm
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters

my current process:
https://cdn.discordapp.com/attachments/580866753446543380/1030450467181957280/unknown.png

0eNqtXO1u2zgQfBf9tguR3OVHXqUIDo6jpsI5siHLRYPA736y3TsLF8naWfFXmiaaIZea5S45zmfxsjtVh7ZuuuLps6i3++ZYPH3/LI71W7PZXf6v+zhUxVNRd9V7sSqazfvlu67dNMfDvu3WL9WuK86rom5eq9/FkzmvZh/eVk3X1j9Ob9XgQXt ...
by Midge
Fri Oct 14, 2022 11:58 am
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters



Is there a simple way for inserters to stop inserting when the minimum requirement for production has been met?


I agree with Stringweasel, there is no simple way to avoid buffering U-235 in Kovarex enrichment. Any solution will involve using the circuit network (though there is at least one ...
by Midge
Fri Oct 14, 2022 10:52 am
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Re: Kovarex Enrichment | Inserters

any alternate ways?
by Midge
Fri Oct 14, 2022 9:51 am
Forum: Gameplay Help
Topic: Kovarex Enrichment | Inserters
Replies: 20
Views: 6408

Kovarex Enrichment | Inserters

I don't much like using blueprints off forums and stuff, and I'm trying to fully automate Kovarex Enrichment.

I put up seven centrifuges and two belts around them, one for 238 and the other for 235, the issue I'm facing is that the centrifuge at the start of the conveyor hoards all the 235 so ...

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