Im not quite sure where to post this but i figured, this might the right one?
I used the mod "Edit map settings" to disable enemies mid game back on Nauvis cause of reasons and when i got to Vulcanus i turned them back on. Everything worked fine so far but after running around a bit on Vulcanus ...
Search found 3 matches
- Wed Dec 04, 2024 4:32 am
- Forum: Gameplay Help
- Topic: Biters on Vulcanus
- Replies: 0
- Views: 282
- Wed Sep 21, 2022 5:50 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1958
- Views: 666156
Re: Simple Questions and Short Answers
it seems to have worked. except for the select all part.
"/c game.map_settings.pollution.aeging = 0.5"
and
"/c game.map_settings.unit_group.max_unit_group_size = 30"
made the game respond, i just don't know how to do the select all part if thats important.
"/c game.map_settings.pollution.aeging = 0.5"
and
"/c game.map_settings.unit_group.max_unit_group_size = 30"
made the game respond, i just don't know how to do the select all part if thats important.
- Mon Sep 19, 2022 7:15 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1958
- Views: 666156
Re: Simple Questions and Short Answers
I want to change the "Absorption modifier" from 100% to 50% and if possible the "Maximum group size" for the enemies to 30 midgame using the console.
Is that possible and what would be the commands to do that?
Is that possible and what would be the commands to do that?