Search found 9 matches
- Mon Dec 19, 2022 8:41 pm
- Forum: Not a bug
- Topic: [1.1.74] Factorio uses efficiency cores instead of performace cores
- Replies: 12
- Views: 1161
Re: [1.1.74] Factorio uses Efficiency Cores instead of Performace Cores
One thing tho that makes me kinda wonder if the game is indeed only using the small cores, how come it loads so much slower on my M1 Macbook than on my Steam Deck or Linux laptop (with same ingame settings). Especially the 'Loading sprites' part, I would kinda expect the M1 to load faster because it...
- Mon Dec 19, 2022 8:28 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] Mac does not auto update to .74
- Replies: 8
- Views: 552
Re: [1.1.72] Mac does not auto update to .74
Mine updated fine by itself.
- Tue Nov 29, 2022 5:09 pm
- Forum: Technical Help
- Topic: [1.1.72] Steam Deck low resolution in docked Gaming Mode
- Replies: 4
- Views: 412
Re: [1.1.72] Steam Deck low resolution in docked Gaming Mode
I had the same problem, you gotta go to the steam deck settings, select the proper native resolution for the external display. Then in the Factorio settings (not in game but like the game's properties) you need to set resolution to Native. If I remember all of this correctly. Try it, and let me know...
- Mon Nov 28, 2022 8:25 pm
- Forum: News
- Topic: Friday Facts #371 - Apple Silicon
- Replies: 58
- Views: 11042
Re: Friday Facts #371 - Apple Silicon
Was waiting for this for a while, kinda knew it was coming. So about 30% performance increase, nice but to be very honest I expected more. Since the game is extremely CPU dependent, especially with bigger maps, running the game through Rosetta 2 x86 emulator I would expect to have a rather extreme p...
- Mon Nov 07, 2022 12:10 pm
- Forum: Ideas and Suggestions
- Topic: Remove Expensive Mode
- Replies: 35
- Views: 2421
Re: Remove Expensive Mode
Have you guys never played Marathon or something?
Just FYI, Marathon game mode uses expensive mode recipes and it's not a simple multiplier. The way the devs carefully handpicked the amount of ingredients for every recipe is pretty brilliant IMO.
No way this should ever be removed.
Just FYI, Marathon game mode uses expensive mode recipes and it's not a simple multiplier. The way the devs carefully handpicked the amount of ingredients for every recipe is pretty brilliant IMO.
No way this should ever be removed.
- Thu Oct 06, 2022 3:38 am
- Forum: Gameplay Help
- Topic: I am new for this game
- Replies: 2
- Views: 398
Re: I am new for this game
Hehe, I remember running into this one myself. Good times it was, when everything was new. Finding out stuff is the best feeling. But I can help you a bit, I call this a **SPOILER** tho. A mining drills output works like a inserter, it can put things into other entities like belts or furnaces, or ev...
- Sun Oct 02, 2022 7:11 am
- Forum: General discussion
- Topic: Ryzen 7 5800X3D - Made for Wube by AMD?
- Replies: 6
- Views: 3015
Re: Ryzen 7 5800X3D - Made for Wube by AMD?
Are you playing a map that stresses your system to the point where the game is slowing down?
- Sat Sep 24, 2022 9:50 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1569
- Views: 352916
Re: Simple Questions and Short Answers
Hmmm after loading the save file suddenly the pollution absorb spiked immensely and many attacks went out in a short amount of time. While when I was playing earlier nothing happened for 30 minutes. Maybe something just got bugged that fixed itself by restarting the game. Well I am glad it now works...
- Sat Sep 24, 2022 7:26 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1569
- Views: 352916
Re: Simple Questions and Short Answers
Hello, was playing a game today and kinda found a cheese strategy. Had some biter bases nearby my starting area, I laid a pipeline around em. They started creating a attack group due to the pollution cloud, the attack never came tho. Now the base simply stopped absorbing pollution. Guess they can't ...