Search found 346 matches
- Sat Mar 21, 2026 6:50 am
- Forum: General discussion
- Topic: Katherine of Sky
- Replies: 2
- Views: 1164
Re: Katherine of Sky
Rest in peace, one of the very few Factorio content creaters I actually enjoyed watching. The good die young 
- Wed Mar 11, 2026 12:17 pm
- Forum: Balancing
- Topic: Idea for balancing crushers
- Replies: 28
- Views: 2500
Re: Idea for balancing crushers
There he is again, mr. wall of text opposing any balance changes to the game that would logically make the game better but would probably break his personal blueprints thus are these valid arguments disrespectfully dismissed as 'misleading', 'unclear' and similar terms that he uses when he fails to ...
- Fri Mar 06, 2026 3:25 pm
- Forum: Fixed for 2.1
- Topic: [2.0.19] Railgun firing speed is severely animation-constrained to as little as 16%
- Replies: 12
- Views: 9022
Re: [2.0.19] Railgun firing speed is severely animation-constrained to as little as 16%
Now thats stuff making me happy
- Sat Feb 21, 2026 2:00 pm
- Forum: Ideas and Suggestions
- Topic: No spoon here and lesser achivement inbalance in Space Age
- Replies: 3
- Views: 413
Re: No spoon here and lesser achivement inbalance in Space Age
Yeah this bothered me also, don't think I cba'd to make a post about it before.
I really dislike how Wube transformed Steam achievements from 1.1 to 2.0 with SA. Especially how those timed achievements simply carried over 1:1, they completely lost their prestige for the people that had them.
But ...
I really dislike how Wube transformed Steam achievements from 1.1 to 2.0 with SA. Especially how those timed achievements simply carried over 1:1, they completely lost their prestige for the people that had them.
But ...
- Sun Feb 15, 2026 9:25 am
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 8184
Re: My space age review
The fact that you can't think of a better one is one thing, but you can't imagine people playing differently ? Have you seen any videos of people playing the game ? To me it feels i can't find 2 that present quality the same way , in that regard i can't agree with your opinion, i believe it is ...
- Sun Feb 08, 2026 4:57 pm
- Forum: Ideas and Suggestions
- Topic: Fulgora enemy threat
- Replies: 4
- Views: 547
Re: Fulgora enemy threat
I agree with the OP that Fulgora needs a threat in the form of enemies in the base game .
It's really big part of the game and I think it just did not get implemented yet due to time constraints while developing the expansion pack.
How it will be implemented can be discussed about but I can say I ...
It's really big part of the game and I think it just did not get implemented yet due to time constraints while developing the expansion pack.
How it will be implemented can be discussed about but I can say I ...
- Wed Feb 04, 2026 6:37 am
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 8184
Re: My space age review
Space Age is a mess compared to 1.1. It was released as a 'finished game' and almost 1,5 years later nothing has really improved. They are presumably working on a big update for half a year now but no progress updates whatsoever.
Vanilla 2.0 is a downgrade compared to 1.1
Vanilla 2.0 is a downgrade compared to 1.1
- Sun Jan 11, 2026 6:06 pm
- Forum: General discussion
- Topic: What to do in the Space Age post game?
- Replies: 39
- Views: 7419
Re: What to do in the Space Age post game?
And I think this is a very valid wish.LizardOfOz wrote: Sun Jan 11, 2026 5:51 pm I wish the official win condition was far enough away and big enough to warrant building a "proper base".
It will make the game better and I hope this gets considered for 2.1.
- Fri Jan 02, 2026 9:30 am
- Forum: Ideas and Suggestions
- Topic: Ability to craft lower quality with higher quality
- Replies: 183
- Views: 72116
- Sat Dec 27, 2025 11:35 am
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 8184
Re: My space age review
Think I can agree, Space Age needs a lot more work imo. For me personally it was a missbuy. Removal of expensive recipes (higher difficulty) and fluid simulation don't weigh up to the new content for me.
I wonder actually how the sales are doing, somehow I have a feeling it didnt get better with SA ...
I wonder actually how the sales are doing, somehow I have a feeling it didnt get better with SA ...
- Wed Nov 26, 2025 6:30 pm
- Forum: Releases
- Topic: Version 2.0.72
- Replies: 28
- Views: 25034
Re: Version 2.0.72
they workin on 2.1 now, about time
so prolly less regular patches from now on
so prolly less regular patches from now on
- Fri Nov 21, 2025 6:13 pm
- Forum: Technical Help
- Topic: Game not running good anymore on Steam Deck
- Replies: 0
- Views: 539
Game not running good anymore on Steam Deck
/EDIT After more testing it turns out that sometimes, for a unknown reason, the Steam Deck, running in Desktop mode, gets into a state where performance is severely hindered (also other games). Restarting the system restores performance to normal, Factorio runs fine again. This must be a bug in the ...
- Mon Nov 17, 2025 8:49 am
- Forum: Ideas and Suggestions
- Topic: Space Age - Planet Gleba and Pollution contributing to Spoilage
- Replies: 9
- Views: 5365
- Mon Nov 10, 2025 8:04 am
- Forum: Ideas and Suggestions
- Topic: Ability to craft lower quality with higher quality
- Replies: 183
- Views: 72116
Re: Ability to craft lower quality with higher quality
ThisAssaultRaven wrote: Sun Dec 08, 2024 12:56 am ... it's that the nature of the challenge immediately prompts me to ask, "wait, why can't I just...?", and the game not having a good enough answer, which is one of the many ways that a video game can feel "gamey" in a negative sense ...
- Mon Nov 10, 2025 7:48 am
- Forum: Ideas and Suggestions
- Topic: Ability to craft lower quality with higher quality
- Replies: 183
- Views: 72116
Re: Ability to craft lower quality with higher quality
Having read a bit through the different proposals I can say that in my opinion the only one that makes sense so far is letting machines use any quality that is at least good enough as ingredient. Downgrading quality just doesnt make any sense why would you want to do that. In reality a better ...
- Wed Oct 15, 2025 9:46 pm
- Forum: General discussion
- Topic: Status of 2.1?
- Replies: 31
- Views: 21450
Re: Status of 2.1?
it's been almost a year, maybe FFF this or next week?
- Sun Oct 12, 2025 6:35 am
- Forum: Balancing
- Topic: Make Lamp in Electromagnetic Plant
- Replies: 34
- Views: 5452
Re: Make Lamp in Electromagnetic Plant
[Moderated by Koub : Off topic]
- Sat Oct 11, 2025 3:16 pm
- Forum: Balancing
- Topic: Make Lamp in Electromagnetic Plant
- Replies: 34
- Views: 5452
Re: Make Lamp in Electromagnetic Plant
i think it's cool if you CANNOT make lamps in the EMP. Assembling machine ftw.
- Sat Oct 11, 2025 3:10 pm
- Forum: Ideas and Suggestions
- Topic: (Long post warning) Rethinking quality — modular, configurable, no random chances
- Replies: 18
- Views: 3564
Re: (Long post warning) Rethinking quality — modular, configurable, no random chances
The randomness factor of quality was one of the system's core properties as pointed out by Kovarex, the lead dev. I don't see how this will be removed from the system. I do think tho that big improvements can be made in terms of mainly balance.
- Fri Oct 10, 2025 12:27 pm
- Forum: General discussion
- Topic: Deathworld Marathon: Great game
- Replies: 15
- Views: 3188
Re: Deathworld Marathon: Great game
TBH the Marathon and DW Marathon presets make no sense in 2.0 or SA because they just axed the expensive recipes without any retuning.