Search found 245 matches

by Panzerknacker
Tue Jan 21, 2025 2:40 pm
Forum: General discussion
Topic: Pollution and my thoughts about it..
Replies: 7
Views: 449

Re: Pollution and my thoughts about it..

This is really the game, result of more than a decade of balancing.
by Panzerknacker
Thu Jan 09, 2025 1:45 pm
Forum: Outdated/Not implemented
Topic: Please revert the fluid system changes
Replies: 4
Views: 486

Re: Please revert the fluid system changes

I don't think it's possible to mod it in. And since when is Wube catering to the masses?
by Panzerknacker
Thu Jan 09, 2025 4:24 am
Forum: News
Topic: Friday Facts #438 - Space Age wrap up
Replies: 107
Views: 23968

Re: Friday Facts #438 - Space Age wrap up

I think Space Age needs more work and that work needs to be directed by one specific person. I just hope that this person is not fed up with the game after all these years.
by Panzerknacker
Wed Jan 08, 2025 8:58 pm
Forum: Ideas and Suggestions
Topic: Add "Read fuel" to burner inserters
Replies: 4
Views: 265

Re: Add "Read fuel" to burner inserters

They are a simple mechanic machine, it doesn't make sense.

Instead I vote for removing the filtering capability instead since it does not make sense either.
by Panzerknacker
Sat Dec 28, 2024 9:44 pm
Forum: Outdated/Not implemented
Topic: Please revert the fluid system changes
Replies: 4
Views: 486

Re: Please revert the fluid system changes

Yeah I am doing that but like I said, I wanna play Space Age with the real fluid system, will make the game so much better to upgrade it like that.
by Panzerknacker
Sat Dec 28, 2024 12:50 pm
Forum: Outdated/Not implemented
Topic: Please revert the fluid system changes
Replies: 4
Views: 486

Please revert the fluid system changes

As the topic title suggests, I hereby propose a complete reversal of the fluid mechanic changes done in 2.0.

The abstract and boring nature of the new mechanic is the main reason why I kinda got tired of the game. It's a straight major downgrade gameplay wise.

I would also settle for having at ...
by Panzerknacker
Mon Dec 09, 2024 8:58 am
Forum: Not a bug
Topic: [2.0.23] Power poles won't automatically connect to other Power poles when to many cables are connected to it.
Replies: 3
Views: 216

Re: [2.0.23] Power poles won't automatically connect to other Power poles when to many cables are connected to it.

That's because 5 is the maximum number of connections. If you are able to still connect more than 5 manually then THAT is the bug haha.
by Panzerknacker
Sun Dec 08, 2024 9:21 am
Forum: General discussion
Topic: Coming back after a few year Hiatus, Differences between .16 and 2.0?
Replies: 23
Views: 2177

Re: Coming back after a few year Hiatus, Differences between .16 and 2.0?

If Space Age doesn't appeal to you I recommend staying at 1.1. Biggest reason is the real fluid system.
by Panzerknacker
Sat Dec 07, 2024 8:13 am
Forum: Ideas and Suggestions
Topic: Start increasing evolution factor later
Replies: 9
Views: 980

Re: Start increasing evolution factor later

Agree. Either have evolution simply start when you start the game or when you land. What is the point of it starting when you orbit, does not make any sense.
by Panzerknacker
Sat Dec 07, 2024 8:04 am
Forum: Ideas and Suggestions
Topic: Change space platform top speed calculation
Replies: 3
Views: 465

Re: Change space platform top speed calculation

TBH there should be no topspeed but turrets firing projectiles forward, asteroid impact and asteroids being grabbed should slow the platform down. The UPS hit will be minimal but now it's so unrealistic I don't really feel like playing at all so it's no use to have high ups haha.
by Panzerknacker
Thu Dec 05, 2024 6:01 pm
Forum: Releases
Topic: Version 2.0.24
Replies: 54
Views: 22637

Re: Version 2.0.24


Changed rocket fuel from ammonia recipe to require the same amount of solid fuel as the main rocket fuel recipes to prevent a recycling loop.

This change is very significant and WILL break a lot of factories. Hopefully people are not caught off guard when everything stops.


Good to see it's ...
by Panzerknacker
Mon Nov 25, 2024 8:45 am
Forum: News
Topic: Friday Facts #438 - Space Age wrap up
Replies: 107
Views: 23968

Re: Friday Facts #438 - Space Age wrap up


I'm a bit disappointed to read that Kovarex is going to play Wow while the rest of the team is fixing the bugs, i was expecting story of private jet, or sport cars, at least some golden toilets, or any important milestone of success.

It's also sad to read it's the last FFF for a while, hopefully ...
by Panzerknacker
Mon Nov 18, 2024 7:27 pm
Forum: Ideas and Suggestions
Topic: improve artillery damage
Replies: 16
Views: 1811

Re: improve artillery damage

How about quality
by Panzerknacker
Sun Nov 17, 2024 1:16 am
Forum: General discussion
Topic: Thank you for Fluid 2.0
Replies: 8
Views: 1582

Re: Thank you for Fluid 2.0

i can this, I can that, what does it matter. New fluid system imo is very boring and confusing at the same time, big step backwards if you ask me.
by Panzerknacker
Fri Nov 15, 2024 4:59 pm
Forum: Technical Help
Topic: [2.0.13] Frame dip on Steam Deck
Replies: 9
Views: 859

Re: [2.0.13] Frame dip on Steam Deck

Are there any hardware modifications? Is it only Factorio behaving like this? Is it also happening on a new save or only when you've progressed further?

I would try the following. Back up the saves (/home/deck/.factorio/ AND /home/deck/.local/share/Steam/userdata/XXXXXXX/427520/) then disable Steam ...
by Panzerknacker
Fri Nov 15, 2024 3:26 pm
Forum: News
Topic: Friday Facts #437 - Cargo Pod Deep Dive
Replies: 45
Views: 8833

Re: Friday Facts #437 - Cargo Pod Deep Dive

I like the current animation but it would be even cooler if the pod had small thrusters on the side which it will use to flip around when closing in on the platform, then it will use the main engine to fire in the opposite direction of it's travel to first slowdown and then gain some momentum in the ...
by Panzerknacker
Thu Nov 14, 2024 7:16 pm
Forum: Releases
Topic: Version 2.0.18
Replies: 22
Views: 11741

Re: Version 2.0.18

Neutronium wrote: Thu Nov 14, 2024 6:26 pm
[space-age] Container sizes increase with quality.
So higher quality material for a storage container... allows you fit more inside of it? 8-)
Of course, because the material is stronger it can hold more weight before collapsing from all the crap rammed in there.
by Panzerknacker
Thu Nov 14, 2024 5:56 pm
Forum: Ideas and Suggestions
Topic: Allow Parallel Research
Replies: 8
Views: 827

Re: Allow Parallel Research

I like this idea, also for the earlier techs. Because if you skip many things that require only red/green or maybe blue you will end up in the same spot where 90% of your factory is idle if you still decide to research those skipped techs. Maybe labs can prioritize research that is first in the ...
by Panzerknacker
Thu Nov 14, 2024 5:32 pm
Forum: Off topic
Topic: Think devs need a break
Replies: 4
Views: 1100

Re: Think devs need a break

yes, Prague time, from Prague-based devs.
by Panzerknacker
Thu Nov 14, 2024 5:05 pm
Forum: Off topic
Topic: Think devs need a break
Replies: 4
Views: 1100

Think devs need a break

I mean, it must have been a bit of a crunch to get the game ready for release date, some pretty big last minute changes there also. Many devs take a break after that, take a lil holiday or something, don't they? But here, as soon as this released, a average city population count worth of Factorio ...

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