Search found 358 matches
- Wed May 06, 2026 12:42 pm
- Forum: Balancing
- Topic: Marathon Mode : Increase Tech Multiplier
- Replies: 3
- Views: 189
Re: Marathon Mode : Increase Tech Multiplier
Instead of just bashing the guy why don't u come up with something like I did. It's evident SOMETHING needs to happen because current 2.0 Marathon does not live up to the legacy.
- Tue May 05, 2026 9:20 pm
- Forum: Balancing
- Topic: Marathon Mode : Increase Tech Multiplier
- Replies: 3
- Views: 189
Re: Marathon Mode : Increase Tech Multiplier
I would rather have expensive recipes back for 2.1 and Space Age, be it in a official mod.
Main reason im playing 1.1 still because Marathon is just the real deal.
Main reason im playing 1.1 still because Marathon is just the real deal.
- Wed Apr 29, 2026 9:38 am
- Forum: General discussion
- Topic: Deathworld Marathon: Great game
- Replies: 22
- Views: 4839
Re: Deathworld Marathon: Great game
DW Marathon was balanced around 1.1 expensive recipes which don't exist anymore in 2.0. Due to this, DW Marathon was the hardest difficulty in 1.1 but is it possible easier than DW in 2.0.
Yeah it's a crapshow I know, that's why I play 1.1.
Yeah it's a crapshow I know, that's why I play 1.1.
- Mon Apr 27, 2026 4:07 pm
- Forum: Ideas and Suggestions
- Topic: Make "Rush to Space" achievement more consistent with other achievements
- Replies: 11
- Views: 1082
Re: Make "Rush to Space" achievement more consistent with other achievements
I don't see the problem with that. If the achievement means to launch a rocket to space without using solar energy then I would assume that includes portable solar panels. Also, while this achievement kinda had a meaning in Vanilla, in Space Age there is nothing special about launching a rocket ...
- Sun Apr 26, 2026 4:08 pm
- Forum: Ideas and Suggestions
- Topic: Make "Rush to Space" achievement more consistent with other achievements
- Replies: 11
- Views: 1082
Re: Make "Rush to Space" achievement more consistent with other achievements
Because then they can change the no solar achievement to also not allowing to research the tech, bringing it in line like the OP wants.
- Fri Apr 24, 2026 8:51 pm
- Forum: News
- Topic: Factorio - Nintendo Switch™ 2 Edition out now!
- Replies: 36
- Views: 16749
Re: Factorio - Nintendo Switch™ 2 Edition out now!
Ok wow that blows. So you're forever stuck with either your current version of the game OR the latest version on the Nintendo servers.
This is a huge downside not mentioned enough TBH.
This is a huge downside not mentioned enough TBH.
- Fri Apr 24, 2026 3:14 pm
- Forum: News
- Topic: Factorio - Nintendo Switch™ 2 Edition out now!
- Replies: 36
- Views: 16749
Re: Factorio - Nintendo Switch™ 2 Edition out now!
I am wondering one thing; if I were to buy Factorio on Nintendo Switch right now, is there a way to install version 1.1.110?
- Fri Apr 24, 2026 12:50 pm
- Forum: Ideas and Suggestions
- Topic: Make "Rush to Space" achievement more consistent with other achievements
- Replies: 11
- Views: 1082
Re: Make "Rush to Space" achievement more consistent with other achievements
I think it is fine as it is. Instead they should allow you to use boilers in space with certain types of fuel as per my suggestion so that you can indeed skip researching solar panels completely without being deadlocked after launching the first rocket.
And even if they don't do that, I really want ...
And even if they don't do that, I really want ...
- Sat Apr 18, 2026 3:41 pm
- Forum: Ideas and Suggestions
- Topic: Remove Productivity Cap (With alternative fix!)
- Replies: 3
- Views: 395
Re: Remove Productivity Cap (With alternative fix!)
Great idea tbh, for 2.1.
- Sat Apr 18, 2026 5:38 am
- Forum: Pending
- Topic: [2.0.76] Behemoth legendary worms acid attack causes player input to be reversed
- Replies: 2
- Views: 328
Re: [2.0.76] Behemoth legendary worms acid attack causes player input to be reversed
Well that sounds interesting, makes the worms more challenging for sure!
- Fri Apr 17, 2026 5:29 am
- Forum: General discussion
- Topic: Isn't it weird that there are no talks/posts/discussions about 2.1?
- Replies: 12
- Views: 1790
Re: Isn't it weird that there are no talks/posts/discussions about 2.1?
It's only about bugfixes tho. I am really interested what gameplay/balance changes they are planning but I understand they would like to keep that secret.
I really hope they take this in the right direction because I gave up on Space Age and especially on 2.0 and went back to playing 1.1 again ...
I really hope they take this in the right direction because I gave up on Space Age and especially on 2.0 and went back to playing 1.1 again ...
- Wed Mar 25, 2026 6:27 am
- Forum: Ideas and Suggestions
- Topic: Late-Game Economy System
- Replies: 4
- Views: 855
Re: 2.1 Feature suggestion: Late-Game Economy System
I think its a good idea
- Sat Mar 21, 2026 6:50 am
- Forum: General discussion
- Topic: Katherine of Sky
- Replies: 4
- Views: 4633
Re: Katherine of Sky
Rest in peace, one of the very few Factorio content creaters I actually enjoyed watching. The good die young 
- Wed Mar 11, 2026 12:17 pm
- Forum: Balancing
- Topic: Idea for balancing crushers
- Replies: 28
- Views: 4278
Re: Idea for balancing crushers
There he is again, mr. wall of text opposing any balance changes to the game that would logically make the game better but would probably break his personal blueprints thus are these valid arguments disrespectfully dismissed as 'misleading', 'unclear' and similar terms that he uses when he fails to ...
- Fri Mar 06, 2026 3:25 pm
- Forum: Fixed for 2.1
- Topic: [2.0.19] Railgun firing speed is severely animation-constrained to as little as 16%
- Replies: 12
- Views: 9759
Re: [2.0.19] Railgun firing speed is severely animation-constrained to as little as 16%
Now thats stuff making me happy
- Sat Feb 21, 2026 2:00 pm
- Forum: Ideas and Suggestions
- Topic: No spoon here and lesser achivement inbalance in Space Age
- Replies: 3
- Views: 648
Re: No spoon here and lesser achivement inbalance in Space Age
Yeah this bothered me also, don't think I cba'd to make a post about it before.
I really dislike how Wube transformed Steam achievements from 1.1 to 2.0 with SA. Especially how those timed achievements simply carried over 1:1, they completely lost their prestige for the people that had them.
But ...
I really dislike how Wube transformed Steam achievements from 1.1 to 2.0 with SA. Especially how those timed achievements simply carried over 1:1, they completely lost their prestige for the people that had them.
But ...
- Sun Feb 15, 2026 9:25 am
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 11451
Re: My space age review
The fact that you can't think of a better one is one thing, but you can't imagine people playing differently ? Have you seen any videos of people playing the game ? To me it feels i can't find 2 that present quality the same way , in that regard i can't agree with your opinion, i believe it is ...
- Sun Feb 08, 2026 4:57 pm
- Forum: Ideas and Suggestions
- Topic: Fulgora enemy threat
- Replies: 4
- Views: 986
Re: Fulgora enemy threat
I agree with the OP that Fulgora needs a threat in the form of enemies in the base game .
It's really big part of the game and I think it just did not get implemented yet due to time constraints while developing the expansion pack.
How it will be implemented can be discussed about but I can say I ...
It's really big part of the game and I think it just did not get implemented yet due to time constraints while developing the expansion pack.
How it will be implemented can be discussed about but I can say I ...
- Wed Feb 04, 2026 6:37 am
- Forum: General discussion
- Topic: My space age review
- Replies: 63
- Views: 11451
Re: My space age review
Space Age is a mess compared to 1.1. It was released as a 'finished game' and almost 1,5 years later nothing has really improved. They are presumably working on a big update for half a year now but no progress updates whatsoever.
Vanilla 2.0 is a downgrade compared to 1.1
Vanilla 2.0 is a downgrade compared to 1.1
- Sun Jan 11, 2026 6:06 pm
- Forum: General discussion
- Topic: What to do in the Space Age post game?
- Replies: 39
- Views: 11906
Re: What to do in the Space Age post game?
And I think this is a very valid wish.LizardOfOz wrote: Sun Jan 11, 2026 5:51 pm I wish the official win condition was far enough away and big enough to warrant building a "proper base".
It will make the game better and I hope this gets considered for 2.1.