Search found 2 matches
- Tue Aug 02, 2022 10:37 am
- Forum: Modding help
- Topic: Event handlers de-sync
- Replies: 2
- Views: 973
Re: Event handlers de-sync
The way you usually deal with event handlers registered at runtime is to store all the related state that made you register them into the global table, and then re-register all of the handlers again in the on_load event based on the state you stored in global.
Thank you. It was simpler than I ...
- Mon Aug 01, 2022 2:07 pm
- Forum: Modding help
- Topic: Event handlers de-sync
- Replies: 2
- Views: 973
Event handlers de-sync
Hello, I'm making a mod called "Dialogue box" which allows modder to create dialogues quickly.
briefly you just define a global variable containing all necessary info and the mods add dialogues for you.
Example:
example_dialogue_1 = {
person="Uncle", -- Used in the title of the dialogue and as a ...
briefly you just define a global variable containing all necessary info and the mods add dialogues for you.
Example:
example_dialogue_1 = {
person="Uncle", -- Used in the title of the dialogue and as a ...