Thanks @amurala.
Here again, I only see a solution for resetting and immediately restarting the timer. I have that implemented for the minutes / seconds calculations.
I am looking for a solution to pause the clock and reset it when I decide to start over.
Or am I misinterpreting the tutorial?
Search found 2 matches
- Sat Jul 23, 2022 5:43 pm
- Forum: Gameplay Help
- Topic: Stop Watch / Count / Reset
- Replies: 3
- Views: 2550
- Sat Jul 23, 2022 1:04 pm
- Forum: Gameplay Help
- Topic: Stop Watch / Count / Reset
- Replies: 3
- Views: 2550
Stop Watch / Count / Reset
Hi, I am new to the Forum but have some 1,400 hours experience playing Factorio. So far, I have made very limited use of circuit networks. A little counting to activate belts and inserters, that's all. I have now started looking into timers and counters and encountered some issues. This is, what I h...