Search found 9 matches

by kustkust
Tue May 13, 2025 6:14 pm
Forum: Pending
Topic: [2.0.47] Crash closing game (CharacterModifiers::CharacterModifiers)
Replies: 4
Views: 208

Re: [2.0.47] Crash closing game (CharacterModifiers::CharacterModifiers)


This sounds like an unstable computer due to failing hardware.

Have you been able to reproduce any of the crashes reliably - and if so - how?


As I'd sad the game crash each time I launch it until I reinstall it and reload computer. I don't know which of this two action actually help? but now ...
by kustkust
Fri May 09, 2025 10:45 am
Forum: Pending
Topic: [2.0.47] Crash closing game (CharacterModifiers::CharacterModifiers)
Replies: 4
Views: 208

Re: [2.0.47] Error when exiting from game

UPD2: After reinstalling the game and restart the computer the game loads just fine. Still a weird bug. Also hear is another log when I disable menu simulation (I edit config.ini file)
by kustkust
Fri May 09, 2025 10:20 am
Forum: Pending
Topic: [2.0.47] Crash closing game (CharacterModifiers::CharacterModifiers)
Replies: 4
Views: 208

Re: [2.0.47] Error when exiting from game

UPD: It now crashed game loading at 95%. Also I try to disable menu simulation. It allows me to load main menu, but when I load the save game crashed again.
by kustkust
Fri May 09, 2025 10:13 am
Forum: Pending
Topic: [2.0.47] Crash closing game (CharacterModifiers::CharacterModifiers)
Replies: 4
Views: 208

[2.0.47] Crash closing game (CharacterModifiers::CharacterModifiers)

The game crashed after I click Exit button in menu. Additionally I save game manually before exiting.
by kustkust
Sat Sep 14, 2024 7:59 pm
Forum: Technical Help
Topic: [1.1.110] Sudden Crash
Replies: 3
Views: 409

Re: [1.1.110] Sudden Crash

It sounds sad, do you have any ideas what exactly this could be connected with, I added a memory dump to Google Drive.
by kustkust
Sat Sep 14, 2024 7:09 pm
Forum: Technical Help
Topic: [1.1.110] Sudden Crash
Replies: 3
Views: 409

[1.1.110] Sudden Crash

The sudden crash happened while I was AFK. A YouTube video was playing in the background, maybe it's somehow related. Also, by changing additional settings, the number of autosaves was changed to 10. I'm attaching the save, log and additional mods that were written/modified by me.
https://drive ...
by kustkust
Tue Apr 25, 2023 11:51 am
Forum: Pending
Topic: [1.1.80] Crash saving (Chunk::preSaveNonRecursive)
Replies: 2
Views: 1197

Re: [1.1.80] Crash saving (Chunk::preSaveNonRecursive)

No, I didn't do anything special.
by kustkust
Sun Apr 23, 2023 6:03 pm
Forum: Pending
Topic: [1.1.80] Crash saving (Chunk::preSaveNonRecursive)
Replies: 2
Views: 1197

[1.1.80] Crash saving (Chunk::preSaveNonRecursive)

The game crashed during autosave. I was in the sandbox from the mod Blueprint Sandboxes .
Here is the log file and the save files, game crash while save _autosave3 so I also add previous autosave. I also add some of my csom mods (in mods.rar)

https://drive.google.com/drive/folders/1JWe4ZgvSQIhSTgb ...
by kustkust
Fri Jul 22, 2022 4:33 pm
Forum: Modding interface requests
Topic: List setting
Replies: 2
Views: 1053

List setting

Some mods have settings that require multiple prototypes to be listed, for example: items/essences/recipes/technologies req. For example, https://mods.factorio.com/mod/bzlead has a "bypass recipes" setting. At the moment, prototypes have to be enumerated manually in string setting, which is not very ...

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