Search found 8 matches
- Sat Nov 30, 2024 1:19 am
- Forum: Not a bug
- Topic: [20.0.21] Personal Laser Defenses not targeting nests
- Replies: 3
- Views: 333
Re: [20.0.21] Personal Laser Defenses not targeting nests
Yep, I had totally missed the label on the nests that said "protected from automated firing"! Makes a lot of sense, thanks!
- Sat Nov 30, 2024 1:02 am
- Forum: Not a bug
- Topic: [20.0.21] Personal Laser Defenses not targeting nests
- Replies: 3
- Views: 333
[20.0.21] Personal Laser Defenses not targeting nests
What happened:
The personal laser defenses inserted into spidertrons or players' grids do not target these specific two nests, and the spidertron rockets also do not target them.
Screenshot_20241129_174045.png
What I expected to happen:
- Personal laser defenses and rockets should work ...
The personal laser defenses inserted into spidertrons or players' grids do not target these specific two nests, and the spidertron rockets also do not target them.
Screenshot_20241129_174045.png
What I expected to happen:
- Personal laser defenses and rockets should work ...
- Fri Nov 22, 2024 5:23 am
- Forum: Bug Reports
- Topic: [2.0.14][Space Age] Strange behaviour if you die between the Victory screen and Galaxy of Fame screen
- Replies: 1
- Views: 296
Re: [2.0.14][Space Age] Strange behaviour if you die between the Victory screen and Galaxy of Fame screen
I also experienced this. Since it does not let me upload that victory to the Galaxy of Fame, I think this is a pretty annoying bug. I didn't get to upload my first win ![Sad :(](./images/smilies/icon_e_sad.gif)
![Sad :(](./images/smilies/icon_e_sad.gif)
- Wed Jun 22, 2022 8:58 pm
- Forum: Technical Help
- Topic: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
- Replies: 5
- Views: 1930
Re: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
THAT WORKED THANK YOU. For anyone looking in on this later on, see my above post where FLIB hid a setting and replaced it with `flib-dictionary-levels-per-batch`. Turn *this* down, and it should hopefully fix the issue. This setting is a map setting, so I had to copy the save file to my local PC ...
- Wed Jun 22, 2022 7:59 pm
- Forum: Technical Help
- Topic: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
- Replies: 5
- Views: 1930
Re: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
I looked at the changelog for FLIB and noticed that that specific setting was actually hidden and replaced with `flib-dictionary-levels-per-batch`. I will try lowering this to its minimum, but I tried lowering this before, and it did not work.
Version: 0.8.4
Date: 2021-09-19
Features:
- Added ...
Version: 0.8.4
Date: 2021-09-19
Features:
- Added ...
- Fri Jun 17, 2022 2:57 am
- Forum: Technical Help
- Topic: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
- Replies: 5
- Views: 1930
Re: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
Ok, I've checked my mod settings, and I do not see the one for flib called "translation per tick." I've checked Startup, Map, and Per Player settings, and the only Factorio Library setting at all is in Map, and it's "Dictionary levels per batch", which defaulted to 15. I tried setting that to 10 ...
- Fri Jun 17, 2022 12:03 am
- Forum: Technical Help
- Topic: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
- Replies: 5
- Views: 1930
Re: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
ooh, I'll take a look, thank you! If it works, I'll update here too and marked solved.
- Wed Jun 15, 2022 10:15 pm
- Forum: Technical Help
- Topic: [1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
- Replies: 5
- Views: 1930
[1.1.59] Factorio Modded Server -- Player Instantly Disconnected Upon Load
Hi all,
I have just updated my headless server to 1.1.59, and now when players connect to it, they load in, but they cannot move, and they can't interact with menus very easily. Any attempts at movement or placing blocks causes huge amounts of stuttering and glitchy sounds (repeated attempts to ...
I have just updated my headless server to 1.1.59, and now when players connect to it, they load in, but they cannot move, and they can't interact with menus very easily. Any attempts at movement or placing blocks causes huge amounts of stuttering and glitchy sounds (repeated attempts to ...