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by Ondrashek06
Sat Sep 09, 2023 7:43 am
Forum: General discussion
Topic: Parrallel processing in games & applications
Replies: 439
Views: 240122

Re: Parrallel processing in games & applications

At this point, we should just say "rewrite Factorio in ASM". C++ is already highly performant, unless the devs want to use C, ASM is the only option.

mov eax, ebx
int 0x80
push eax
add eax, ecx
pop eax
...etc. For Factorio to emerge, there would have to be hundreds of thousands of ASM instructions.
by Ondrashek06
Sat Apr 30, 2022 8:36 pm
Forum: This Forum
Topic: Separate accounts - why?
Replies: 1
Views: 1634

Separate accounts - why?

Doesn't phpBB support custom 3rd party logins? There could be a button like "Sign in with Factorio Account" which asks you for either your username/password, token, or API key.

The benefits could be:
- Linking Factorio purchase status, so there could be private forums only for verified buyers to ...

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