Search found 1 match
- Wed Apr 27, 2022 1:43 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.57] Game hangs after destroying entity scheduled for attack
- Replies: 1
- Views: 2816
[1.1.57] Game hangs after destroying entity scheduled for attack
When a unit group attack command has been chained using defines.command.compound, if the entity that is the target of the attack is destroyed before the unit group gets to attacking it, the game hangs. I created a control.lua file that has the minimum amount of code to recreate the problem on a new ...