TL;DR
release our mods as a release/beta/alpha
What ?
can you make the info.json include status
the status then will be:
release if the mod is a release (stable)
beta if the mod is still in beta stage (in testing)
alpha if the mod still is in alpha stage (still in development like adding new ...
Search found 13 matches
- Tue Apr 23, 2019 2:26 pm
- Forum: Ideas and Suggestions
- Topic: extra info in info.json
- Replies: 4
- Views: 1479
- Sun Mar 24, 2019 10:39 pm
- Forum: Modding help
- Topic: Euqipment Activate script
- Replies: 1
- Views: 871
Euqipment Activate script
Is there a way to have equipment trigger a script when its in the power armor of looked on internet but can’t find anything so I ask here now
I want to make a equipment piece that when in a armor it activates a lua script or do I need to do it the other way around when the item is in the armor the ...
I want to make a equipment piece that when in a armor it activates a lua script or do I need to do it the other way around when the item is in the armor the ...
- Tue Mar 19, 2019 2:45 am
- Forum: Modding discussion
- Topic: Blender files for mods
- Replies: 1
- Views: 1162
Blender files for mods
I have read somewhere on the forums that you guys encourage us to use your sprites and in game assets for modding so is there a way to get our hand on the blender files so we can modify them to our own needs
I didn’t know where to put this so here it is
Sorry for my bad English
I didn’t know where to put this so here it is
Sorry for my bad English
- Sun Mar 17, 2019 4:54 pm
- Forum: Ideas and Suggestions
- Topic: Command line - mod update
- Replies: 15
- Views: 5780
Server Mod download
so right now when we want to update mods on a dedicted server we need to manuly put all the mods in the server
is there a way to give the mods.json file the version of the mod if its the same as the mod then do nothing if its not the same download the correct version befor the server starts
that ...
is there a way to give the mods.json file the version of the mod if its the same as the mod then do nothing if its not the same download the correct version befor the server starts
that ...
- Sun Mar 17, 2019 12:33 pm
- Forum: Duplicates
- Topic: [0.17.12] Favourites Gear not working
- Replies: 1
- Views: 783
[0.17.12] Favourites Gear not working
so i wanted to add my server to the top with the gear in the server list but its not working at all i can click it what i want but its not doing anything
also was not able to do it at all in 0.17.x
also was not able to do it at all in 0.17.x
- Tue Mar 12, 2019 12:38 am
- Forum: Technical Help
- Topic: [0.17.9] server stops when someone joins
- Replies: 1
- Views: 1013
Re: [0.17.9] server stops when someone joins
I had massive lag as well on someone else’s server can mods be the couse of it ?
He used the same mods as me
He used the same mods as me
- Mon Mar 11, 2019 4:58 pm
- Forum: Technical Help
- Topic: [0.17.9] server stops when someone joins
- Replies: 1
- Views: 1013
[0.17.9] server stops when someone joins
so i have my server on open and have a few mods installed
when someone wanted to join my server it gave me a message that the server stop responding
and after like 3 or 4 trys it crashed there is nothing of a error in the logs but i will upload it anyway for you peeps
im running it on ubuntu 16 ...
when someone wanted to join my server it gave me a message that the server stop responding
and after like 3 or 4 trys it crashed there is nothing of a error in the logs but i will upload it anyway for you peeps
im running it on ubuntu 16 ...
- Thu Mar 01, 2018 3:48 pm
- Forum: Won't implement
- Topic: Extent permissions command to mods
- Replies: 3
- Views: 2083
Re: Extent permissions command to mods
so your making a cool permission system and mods can not even use it for there selfs to enable or disable things
thats kind of sad
thats kind of sad

- Sat Feb 24, 2018 9:14 pm
- Forum: Won't implement
- Topic: Extent permissions command to mods
- Replies: 3
- Views: 2083
Extent permissions command to mods
will be nice if modders have exess to the /permissions command / ui to make there own permissions
we run a server with a GUI speed mod but all members of the server can use it and change the speed to what they want
will be a nice addition if a modder can say i want this to hide behind a permission ...
we run a server with a GUI speed mod but all members of the server can use it and change the speed to what they want
will be a nice addition if a modder can say i want this to hide behind a permission ...
- Thu Apr 06, 2017 1:08 pm
- Forum: Won't implement
- Topic: Reload mod(s)
- Replies: 13
- Views: 14514
Re: Reload mod(s)
yeah i think a /modreload <modname> will be nice to have for development off mods
- Wed Mar 30, 2016 5:59 pm
- Forum: News
- Topic: Friday Facts #131 - Roadmap shuffle
- Replies: 114
- Views: 70126
Re: Friday Facts #131 - Roadmap shuffle
will be nice if the book wil be server wide if someone is hosting one
also let us name the blueprint when we make 1 so its eazy to lookup when we have like over a hundred blueprints
Two very good ideas, be sure to post them in "Ideas and Suggestions" if 0.13 is released without them.
i will ...
also let us name the blueprint when we make 1 so its eazy to lookup when we have like over a hundred blueprints
Two very good ideas, be sure to post them in "Ideas and Suggestions" if 0.13 is released without them.
i will ...
- Wed Mar 30, 2016 5:01 pm
- Forum: News
- Topic: Friday Facts #131 - Roadmap shuffle
- Replies: 114
- Views: 70126
Re: Friday Facts #131 - Roadmap shuffle
Hello dev team
your talking about a Blueprint book in Friday Facts #131
will be nice if the book wil be server wide if someone is hosting one
also let us name the blueprint when we make 1 so its eazy to lookup when we have like over a hundred blueprints
i realy like the things your doing with 0 ...
your talking about a Blueprint book in Friday Facts #131
will be nice if the book wil be server wide if someone is hosting one
also let us name the blueprint when we make 1 so its eazy to lookup when we have like over a hundred blueprints
i realy like the things your doing with 0 ...
- Tue Mar 15, 2016 3:50 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Cursed PI - v0.2.3
- Replies: 43
- Views: 55675
Re: [MOD 0.12.x] Cursed PI - v0.0.3
i made a little update on the mod
i have included the 0.0.4 update as well
the 0.0.5 update chance is i removed cursed-pa from the game sins its not needed anymore (i think)
i can select the recipe from the assembler it self now
hope u will enjoy the mod as mutch as u did in the past
i have included the 0.0.4 update as well
the 0.0.5 update chance is i removed cursed-pa from the game sins its not needed anymore (i think)
i can select the recipe from the assembler it self now
hope u will enjoy the mod as mutch as u did in the past