Well it was just one game really (Monster Hunter World) that was very consistent but in that case it seemed to be a graphics hardware issue.
But maybe the CPU contributed. Since the last year or 2 I played plenty of games without issues though. Currently I only have notice this issue in factorio ...
Search found 7 matches
- Sun Feb 06, 2022 3:51 pm
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash when dragging blueprint ghost. No mods win64
- Replies: 11
- Views: 3356
- Sun Feb 06, 2022 2:53 pm
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash when dragging blueprint ghost. No mods win64
- Replies: 11
- Views: 3356
Re: [1.1.53] Crash when dragging blueprint ghost. No mods win64
Damn, wasn't aware of such an issue. I bought the CPU on recommendation at the same time as my RAM and GFX card but now I regret it a bit if this is the case. I had some other games consistently crash after this upgrade too, but none that bothered me that much.
If it's related to the Ryzen, is ...
If it's related to the Ryzen, is ...
- Sun Feb 06, 2022 2:38 pm
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash when dragging blueprint ghost. No mods win64
- Replies: 11
- Views: 3356
Re: [1.1.53] Crash when dragging blueprint ghost. No mods win64
Ok, I can definitely reproduce from this point. I had the crash, reloaded, got back to the same point , made a save, and can now consistently crash it after that save.
It seems related to the 'force build' / shift click placement of blueprints. I can wave the ghost around fine. But when I start to ...
It seems related to the 'force build' / shift click placement of blueprints. I can wave the ghost around fine. But when I start to ...
- Sun Feb 06, 2022 2:15 pm
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash when dragging blueprint ghost. No mods win64
- Replies: 11
- Views: 3356
Re: [1.1.53] Crash when dragging blueprint ghost. No mods win64
Happened Again - this time with recent save I think, uploading the logs and now can try reproduce.
- Sun Feb 06, 2022 12:44 pm
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash when dragging blueprint ghost. No mods win64
- Replies: 11
- Views: 3356
Re: [1.1.53] Crash when dragging blueprint ghost. No mods win64
Unfortunately it seems to happen with any blueprint, This time it was a smelting array, before it was a rail station, and I remember a few times it was just from dragging out a long rail track ghost from an existing piece of track.
Actually dragging the long rail track ghost was the most ...
Actually dragging the long rail track ghost was the most ...
- Sun Feb 06, 2022 12:46 am
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash when dragging blueprint ghost. No mods win64
- Replies: 11
- Views: 3356
Re: [1.1.53] Crash when dragging blueprint ghost. No mods win64
Hi, no overclocking on cpu or ram. Those were bought new last year actually fwiw.
Same thing happened again just now, this time it was definitely just as I clicked to place the blueprint.
Same thing happened again just now, this time it was definitely just as I clicked to place the blueprint.
- Sat Feb 05, 2022 4:02 pm
- Forum: 1 / 0 magic
- Topic: [1.1.53] Crash when dragging blueprint ghost. No mods win64
- Replies: 11
- Views: 3356
[1.1.53] Crash when dragging blueprint ghost. No mods win64
build 59373 win64
I've had the same crash about 5 times over about 30 hours playing single player with no mods. It seems to happen when
the ghost of a large blueprint such as a train unload design renders or shortly after it when moving it across the terrain. The game will lock for about 5 seconds ...
I've had the same crash about 5 times over about 30 hours playing single player with no mods. It seems to happen when
the ghost of a large blueprint such as a train unload design renders or shortly after it when moving it across the terrain. The game will lock for about 5 seconds ...