oh, nvm. It got moved to gameplay help already
I hope someone eventualy sees this because my question is not answered.
Can the "each" [ * ] function be added to set hand size on a stack filter inserter?
If I set the filter with a specified number of items, that the stacksize will take that ...
Search found 3 matches
- Mon Feb 07, 2022 10:57 pm
- Forum: Gameplay Help
- Topic: Filter inserter set filter combined with set hand size
- Replies: 4
- Views: 1840
- Sat Feb 05, 2022 9:57 pm
- Forum: Gameplay Help
- Topic: Filter inserter set filter combined with set hand size
- Replies: 4
- Views: 1840
Re: Filter inserter set filter combined with set hand size
If you have a list of desired items, feed the stack filter inserter this list and use the "each" condition with a decider combinator to extract the amount of the item that gets in the filter. The "each" operator will magically choose the amount of the same item the filter of the inserter will ...
- Sat Feb 05, 2022 12:34 am
- Forum: Gameplay Help
- Topic: Filter inserter set filter combined with set hand size
- Replies: 4
- Views: 1840
Filter inserter set filter combined with set hand size
Hello,
I'm not sure if it can be considered a bug, but I have a string of boxes with filter inserters in between. The filter gets set by the contents of a box, with a negative constant signal of said contents.
Now the inserter will occasionally take too many out, so I thought I'd set hand size ...
I'm not sure if it can be considered a bug, but I have a string of boxes with filter inserters in between. The filter gets set by the contents of a box, with a negative constant signal of said contents.
Now the inserter will occasionally take too many out, so I thought I'd set hand size ...