Yes! It appears to be fixed in 0.11.14. Thanks kovarex!kovarex wrote:Did you try it in 0.11.14?
Search found 10 matches
- Tue Feb 03, 2015 6:00 pm
- Forum: 1 / 0 magic
- Topic: [FIXED in 0.11.14] Game runs way too fast (game.speed=1)
- Replies: 5
- Views: 6558
Re: [0.11.13] Game runs way too fast (game.speed=1)
- Mon Feb 02, 2015 6:30 pm
- Forum: 1 / 0 magic
- Topic: [FIXED in 0.11.14] Game runs way too fast (game.speed=1)
- Replies: 5
- Views: 6558
Re: [0.11.13] Game runs way too fast (game.speed=1)
As expected, turning off vsync (both in catalyst and in-game) didn't change anything. Anything more I can test?
- Mon Feb 02, 2015 9:34 am
- Forum: 1 / 0 magic
- Topic: [FIXED in 0.11.14] Game runs way too fast (game.speed=1)
- Replies: 5
- Views: 6558
Re: [0.11.13] Game runs way too fast (game.speed=1)
I'll try it tonight, but this worked fine in the previous versions. Moreover, loading a game that was saved with a previous version doesn't have this problem. So it sounds like something on your side?
- Sun Feb 01, 2015 10:15 am
- Forum: 1 / 0 magic
- Topic: [FIXED in 0.11.14] Game runs way too fast (game.speed=1)
- Replies: 5
- Views: 6558
[FIXED in 0.11.14] Game runs way too fast (game.speed=1)
This is on Linux x64 (specs on the bottom, save game attached). When I start a new game everything seems to be extremely fast. I can run around the map like I have 10+ exoskeletons. The animations, day/night cycle etc. are way faster as well. What's even more weird, is that if I load a save game fro...
- Mon Sep 22, 2014 7:13 pm
- Forum: Show your Creations
- Topic: Factorio Trailer - Preview
- Replies: 6
- Views: 3634
Re: Factorio Trailer - Preview
Overall, it looks great, nice job! Minor points for improvement though:
* The text disappears waaay too fast sometimes, especially if it is multiline.
* Brown text over semi-transparent black background is a bit difficult to read. Maybe white would be better? Or Factorio's orange?
* The text disappears waaay too fast sometimes, especially if it is multiline.
* Brown text over semi-transparent black background is a bit difficult to read. Maybe white would be better? Or Factorio's orange?
- Tue May 06, 2014 9:53 am
- Forum: General discussion
- Topic: 4:30 in a game and evo factor 0.13? + linearity
- Replies: 11
- Views: 6112
Re: 4:30 in a game and evo factor 0.13? + linearity
That's the problem right there. You can't get Power Armor MK2 without alien artifacts, but you can't get alien artifacts without the armor in late game. Basically, if you wait too long to attack biter nests, they become highly evolved (due to time + pollution) with even the smallest bases having 3-5...
- Mon May 05, 2014 9:27 pm
- Forum: General discussion
- Topic: 4:30 in a game and evo factor 0.13? + linearity
- Replies: 11
- Views: 6112
Re: 4:30 in a game and evo factor 0.13? + linearity
So to topic evolution, i would like to see an option to disable evo over time, and some possibilities to de-evolute the enemies. or some more automated battlesystems. robot-battlemechs who go on they own for rampage etc. This. I'm a little over 24 hours into my current sandbox game and all the bite...
- Sun May 04, 2014 9:41 am
- Forum: Not a bug
- Topic: Entity info not shown after loading a savegame
- Replies: 4
- Views: 2369
Re: Entity info not shown after loading a savegame
Hmm, I did check the keybindings but it says Alt_L and I figured it meant "Alt + L", which I tried and it did nothing. Maybe it should say "Left Alt Button"
- Sun May 04, 2014 9:32 am
- Forum: Not a bug
- Topic: Entity info not shown after loading a savegame
- Replies: 4
- Views: 2369
Re: Entity info not shown after loading a savegame
Now I feel *really* stupid! Is this documented somewhere?
- Sun May 04, 2014 8:14 am
- Forum: Not a bug
- Topic: Entity info not shown after loading a savegame
- Replies: 4
- Views: 2369
Entity info not shown after loading a savegame
I've started a new map yesterday and played for 6-7 hours, everything works, no problems at all. Today I loaded my savegame and entity info (e.g what is being produced in an assembler, what flows in a pipe etc.) are gone. I've tried everything to restore them to no avail. Right now I have to open up...