I can reproduce this on Factorio 1.1.48 with just The Blueprint Designer Lab 1.0.3. The game segfaults (SIGSESV) when attempting to build ghost belts through another entity when smart belt dragging is enabled.
Most likely something to do with how the blueprint lab mod auto-creates the actual entity ...
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- by Baguettedood
- Mon Dec 06, 2021 6:41 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.46] Crash when crossing belts (CommonManualBuilder::buildByMovingCheck)
- Replies: 2
- Views: 3291
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