Search found 3 matches

by mislavcro
Mon Nov 22, 2021 7:06 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis] [1.1.47] Rotating ghost belt on top of item-on-ground picks it up, regardless of distance
Replies: 6
Views: 5555

Re: [1.1.47] Rotating ghost belt on top of item-on-ground picks it up, regardless of distance

WTF that's crazy! How you even discover this Well, I actually found out about that accidentally. I was right in the middle of redesigning my old turret defense, and was placing down new transport belts for the turrets ammo, rotating it, deleting it, and everything in between. I was located so far a...
by mislavcro
Mon Nov 22, 2021 6:29 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis] [1.1.47] Rotating ghost belt on top of item-on-ground picks it up, regardless of distance
Replies: 6
Views: 5555

Re: [1.1.47] Rotating a ghost belt makes you pick up the item on it, regardless of the distance from it

Yeah I thought so too :)

You can place an extra inserter next to all of your production buildings/stockpiles, so that it places every item you produce on the floor, and if somehow you manage to run out of an item urgently needed far away from it, you can use this for emergency pickups :D
by mislavcro
Mon Nov 22, 2021 6:21 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis] [1.1.47] Rotating ghost belt on top of item-on-ground picks it up, regardless of distance
Replies: 6
Views: 5555

[Genhis] [1.1.47] Rotating ghost belt on top of item-on-ground picks it up, regardless of distance

A bug/exploit which makes you able to pick up an item on the floor located anywhere on the map. In my case, it's easily replicable: 1. Place any item on the ground. 2. Get as far away from it as wanted. 3. Place any ghost belt blueprint beneath it. 4. Rotate the blueprint. Doing this will make you p...

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