Hi, can you share the code to do some tests?
It doesn't have to be everything, just the essentials.
Search found 101 matches
- Fri Mar 14, 2025 6:07 pm
- Forum: Modding help
- Topic: mod_gui without children
- Replies: 2
- Views: 269
- Fri Mar 14, 2025 5:31 pm
- Forum: Modding help
- Topic: Is it possible to put the recipes of a subgroup together??
- Replies: 1
- Views: 146
Re: Is it possible to put the recipes of a subgroup together??
No, you can't.
By default they are organized by placing the objects/recipes first and then the alternative recipes.
By default they are organized by placing the objects/recipes first and then the alternative recipes.
- Fri Mar 14, 2025 5:20 pm
- Forum: Modding help
- Topic: TabbedPane with tabs on bottom?
- Replies: 1
- Views: 144
Re: TabbedPane with tabs on bottom?
Hi, I don't know much about GUI, but I think there is no easy way to do it, I mean, the one that comes programmed doesn't include it.
But I think you can play with shapes and colors to simulate one.
But I think you can play with shapes and colors to simulate one.
- Fri Mar 14, 2025 12:25 am
- Forum: Modding help
- Topic: [2.0.39] How fixed?? It's a bug??
- Replies: 5
- Views: 322
Re: [2.0.39] How fixed?? It's a bug??
Update
This is the simplified and FUNCTIONAL example code, it still has the error, and I still don't know why it doesn't work not with the gears but with the other objects.
--- --- --- --- --- --- --- --- --- --- --- --- --- ---
---> data.lua ...
This is the simplified and FUNCTIONAL example code, it still has the error, and I still don't know why it doesn't work not with the gears but with the other objects.
--- --- --- --- --- --- --- --- --- --- --- --- --- ---
---> data.lua ...
- Thu Mar 13, 2025 11:14 pm
- Forum: Modding help
- Topic: [2.0.39] How fixed?? It's a bug??
- Replies: 5
- Views: 322
Re: [2.0.39] How fixed?? It's a bug??
I think I have made some progress on this issue.
I am now using this code, which works fine with all objects in the game, except iron gears.
This code is NOT FUNCTIONAL , it is only for reference.
--- Contenedor de las recetas
GPrefix.addDataRaw({
{ type = "recipe-category", name = ThisMOD ...
I am now using this code, which works fine with all objects in the game, except iron gears.
This code is NOT FUNCTIONAL , it is only for reference.
--- Contenedor de las recetas
GPrefix.addDataRaw({
{ type = "recipe-category", name = ThisMOD ...
- Thu Mar 13, 2025 1:11 am
- Forum: Modding help
- Topic: [2.0.39] How fixed?? It's a bug??
- Replies: 5
- Views: 322
Re: [2.0.39] How fixed?? It's a bug??
Thank you, but that does not solve the problem, it evades it, but does not solve it.
With iron plates it works without any problem.
Captura de pantalla (16).png
I am looking for everything to work the same way.
The result of the recipe should be included in the other recipes, as seen in ...
- Wed Mar 12, 2025 11:20 pm
- Forum: Modding help
- Topic: [2.0.39] How fixed?? It's a bug??
- Replies: 5
- Views: 322
Re: [2.0.39] How fixed?? It's a bug??
This message has been deleted by the author
- Wed Mar 12, 2025 7:25 pm
- Forum: Modding help
- Topic: [2.0.39] How fixed?? It's a bug??
- Replies: 5
- Views: 322
[2.0.39] How fixed?? It's a bug??
I have version 2.0.39, here is the code I'm using and the images
I am creating alternative recipes and have created the recipes for the other objects, but only with this one the problem occurs.
--- --- --- --- --- --- --- --- --- --- --- --- --- ---
---> data.lua ...
I am creating alternative recipes and have created the recipes for the other objects, but only with this one the problem occurs.
--- --- --- --- --- --- --- --- --- --- --- --- --- ---
---> data.lua ...
- Mon Feb 10, 2025 9:59 pm
- Forum: Modding help
- Topic: [2.0] How do I delete the spaces in the GUI?
- Replies: 0
- Views: 100
[2.0] How do I delete the spaces in the GUI?
I am creating some MODs and I have noticed that some spaces are being created, but I don't know the reason why these spaces are appearing.
How do I avoid or eliminate these spaces?
How do I avoid or eliminate these spaces?
- Sun Feb 02, 2025 10:20 pm
- Forum: Modding help
- Topic: How to add crafting categories to recipes that can be crafted by hand.
- Replies: 6
- Views: 1926
Re: How to add crafting categories to recipes that can be crafted by hand.
It's been a long time since the last comment, but now I understand what you told me, thanks for the help.
Update: 2025 02 03
Today I tried to update my MOD following the directions you gave me and it doesn't work.
I have version 2.0.32 , here is the code I'm using and the images
I am ...
- Fri Jan 31, 2025 4:46 pm
- Forum: Modding help
- Topic: Is it possible to put the recipes of a subgroup together??
- Replies: 1
- Views: 146
Is it possible to put the recipes of a subgroup together??
I am trying to sort the recipes in such a way that those that produce a certain object are one after the other.
I have tried to do it by changing the order property in several ways but I can't do it.
I am beginning to doubt that it is possible
Captura de pantalla (728).png
Captura de ...
I have tried to do it by changing the order property in several ways but I can't do it.
I am beginning to doubt that it is possible
Captura de pantalla (728).png
Captura de ...
- Wed Jan 22, 2025 11:17 pm
- Forum: Ideas and Suggestions
- Topic: Formatting research time
- Replies: 0
- Views: 134
Formatting research time
Today I wanted to see the research clock, and for a moment I got very confused when the numbers disappeared.
I don't know if it is possible, but I think you should give a fixed format to that time.
I don't know if it is possible, but I think you should give a fixed format to that time.
Code: Select all
41h 00m 06s
- Sat Nov 09, 2024 4:16 pm
- Forum: Not a bug
- Topic: [2.0.15] Switch does not activate
- Replies: 1
- Views: 230
[2.0.15] Switch does not activate
Hi, I don't know if this is happening to anyone else, but I'm reporting it in case it's not.
Today I tried to use the switches, to use them in my plans.
My idea is:
1. If the train is low on fuel, fetch more.
2. If the train is empty, go to a loading station.
3. If the unloading station is full ...
Today I tried to use the switches, to use them in my plans.
My idea is:
1. If the train is low on fuel, fetch more.
2. If the train is empty, go to a loading station.
3. If the unloading station is full ...
- Sun Jul 14, 2024 7:39 pm
- Forum: Technical Help
- Topic: Error downloading mods: "CURL failed: code:56, 38; Failure when receiving data from the peer"
- Replies: 5
- Views: 721
- Sun Jul 14, 2024 1:42 pm
- Forum: Technical Help
- Topic: Error downloading mods: "CURL failed: code:56, 38; Failure when receiving data from the peer"
- Replies: 5
- Views: 721
Error downloading mods: "CURL failed: code:56, 38; Failure when receiving data from the peer"
Good morning, I hope you are well.
Yesterday I got the idea to play Krastorio but every time I try to download it (from Factorio and the browser) it starts loading and after a while it is cancelled.
At first I thought it was because of my internet connection, but I downloaded other mods without ...
Yesterday I got the idea to play Krastorio but every time I try to download it (from Factorio and the browser) it starts loading and after a while it is cancelled.
At first I thought it was because of my internet connection, but I downloaded other mods without ...
- Mon Feb 27, 2023 1:22 pm
- Forum: Gameplay Help
- Topic: How to set the permissions again?
- Replies: 10
- Views: 2593
Re: How to set the permissions again?
I tried the file you shared and it works,
Thank you
but i have a question, how to do it? Or why can't I do it?- Fri Feb 24, 2023 9:49 pm
- Forum: Gameplay Help
- Topic: How to set the permissions again?
- Replies: 10
- Views: 2593
Re: How to set the permissions again?
Yes, I am loading the save in single player.
In the picture you can see the message and the GUI, in the GUI all the buttons are disabled.
I will wait for an answer.
The attached file in the first message is the map I saved.- Fri Feb 24, 2023 9:23 pm
- Forum: Gameplay Help
- Topic: How to set the permissions again?
- Replies: 10
- Views: 2593
Re: How to set the permissions again?
Thanks for the prompt response
/permissions It opens the GUI, but doesn't allow me to make any changes.
It's my first time in this situation, so I apologize if I'm doing something wrong.
/permissions reset The answer was: you don't have permissions to edit permission groups.
/permissions It opens the GUI, but doesn't allow me to make any changes.
It's my first time in this situation, so I apologize if I'm doing something wrong.
- Fri Feb 24, 2023 7:58 pm
- Forum: Gameplay Help
- Topic: How to set the permissions again?
- Replies: 10
- Views: 2593
How to set the permissions again?
A few days ago I entered a server, and I liked what I saw, so I saved a copy on my computer to review it more calmly at another time; on the server I couldn't do anything, I had a body but I couldn't build or open an interface, I didn't pay attention to it because I thought the owner wanted to avoid ...
- Wed Feb 01, 2023 11:02 pm
- Forum: Modding help
- Topic: Updated documentation of the MOD Factorio Library
- Replies: 12
- Views: 2901