Yes and no.
But if you look at dependencies of a mod in the in-game mod explorer you can discover mods there
Additionally if your looking at the mod portal website and go to dependencies there is a tab for mods that depends on that mod.
Both of these are great ways to discover new mods that often ...
Search found 7 matches
- Wed Jan 21, 2026 5:52 am
- Forum: Modding interface requests
- Topic: Suggested / Compatibility / Integration type flag for mod developers
- Replies: 4
- Views: 288
- Tue Jan 20, 2026 8:49 pm
- Forum: Modding interface requests
- Topic: Suggested / Compatibility / Integration type flag for mod developers
- Replies: 4
- Views: 288
Suggested / Compatibility / Integration type flag for mod developers
This is based on a discussion from Discord (#mod-dev-help Jan 20th 2026)
This thread serves as a place for mod discussion on the topic.
Many mod creators currently use the "Dependencies" field in info.json to identify direct support or compatibility for a different mod with our mod in an effort to ...
This thread serves as a place for mod discussion on the topic.
Many mod creators currently use the "Dependencies" field in info.json to identify direct support or compatibility for a different mod with our mod in an effort to ...
- Tue Jan 20, 2026 7:51 pm
- Forum: Modding interface requests
- Topic: Dependency flag for loading before another mod
- Replies: 2
- Views: 176
Re: Dependency flag for loading before another mod
^ makes sense to me
- Tue Jan 20, 2026 7:41 pm
- Forum: Ideas and Suggestions
- Topic: Mod Manager Additional Features
- Replies: 2
- Views: 189
Re: Mod Manager Additional Features
I just wanted to note for #4.
You can already select a save file and hit the "Sync mods with save" button.
You can already select a save file and hit the "Sync mods with save" button.
- Sat Aug 16, 2025 10:06 pm
- Forum: Technical Help
- Topic: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
- Replies: 17
- Views: 8537
Re: Error updating mods: "next InitializeSecurityContext failed: Unknown error (0x80092013)"
I was having this issue as well today and found this thread..
Thing is.. im in the USA... and to my knowledge don't have the issues in this thread with my ISP etc..
After some digging, I found the issue (at least for me).
Pi-hole was blocking the cert domain. 08-16-2025, 15-01-32.png
Looking up ...
Thing is.. im in the USA... and to my knowledge don't have the issues in this thread with my ISP etc..
After some digging, I found the issue (at least for me).
Pi-hole was blocking the cert domain. 08-16-2025, 15-01-32.png
Looking up ...
- Tue Apr 12, 2022 9:08 pm
- Forum: Mod portal Discussion
- Topic: I can't upload mods
- Replies: 9
- Views: 5042
Re: I can't upload mods
getting 500 error as well today. 
- Sat Oct 23, 2021 2:06 am
- Forum: Yuoki Industries
- Topic: Any Active Players Around? (Feedback Request)
- Replies: 0
- Views: 2322
Any Active Players Around? (Feedback Request)
Been enjoying Factorio for a few years now.. and got a few 100's of hrs or so in Vanilla + Yuoki.. as well as Yuoki with Bob's, Angel's, K2 and others..
It's kind of bothered me that parts of the mod have been left unbalanced or incomplete (bugged?)
So I have been working on a "Fix's" mod to make ...
It's kind of bothered me that parts of the mod have been left unbalanced or incomplete (bugged?)
So I have been working on a "Fix's" mod to make ...