Search found 61 matches

by ShizukaMiyuki
Tue Apr 25, 2017 4:16 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.1] Miners not able to output Sulfuric Acid to Pipes
Replies: 2
Views: 2074

Re: [0.15.1] Miners not able to output Sulfuric Acid to Pipes

posila wrote:Hi, thanks for the report.

It is intentinally like that, but we will change it for 0.15.2
Awesome, thanks and keep up the amazing work. :mrgreen:
by ShizukaMiyuki
Tue Apr 25, 2017 3:53 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.1] Miners not able to output Sulfuric Acid to Pipes
Replies: 2
Views: 2074

[0.15.1] Miners not able to output Sulfuric Acid to Pipes

I don't know if its a bug or intended, but seeing how the flame thrower turret currently allows fluid flow in and out, I think the Sulfuric Acid from miners should also have this ability, although using a pump does pull the fluid out so there's that. https://i.redditmedia.com/Yb2ICpfPijwmZXdfZejhtYQ...
by ShizukaMiyuki
Tue May 31, 2016 12:09 pm
Forum: General discussion
Topic: Factorio on mobile
Replies: 10
Views: 6590

Re: Factorio on mobile

Hi Factorio community, a few weeks ago the devs wrote about a mobile version of factorio in their friday facts (fff-132). Is there any further information about this? I would love to try factorio on my phone! What do you guys think about a mobile version of the game? Would you pay for it? I would p...
by ShizukaMiyuki
Tue Apr 26, 2016 12:11 pm
Forum: General discussion
Topic: Trainnetwork; Left Handed Driving Or Right Handed Driving.
Replies: 24
Views: 29482

Re: Trainnetwork; Left Handed Driving Or Right Handed Driving.

I put my train signals inwards, therefor my trains are on the left handed, though... I'm not British nor European, and cars in my country are Right handed so yeah.. I guess I just got used to it... Β―\_(ツ)_/Β― I don't think it really matters, there's plenty of space for signals, it just depends on how...
by ShizukaMiyuki
Mon Apr 18, 2016 7:02 pm
Forum: General discussion
Topic: The subliminal message of Factorio
Replies: 3
Views: 2776

Re: The subliminal message of Factorio

I think your thinking way too much into this xD anyway AFAIK the subliminal message of Factorio is "Fuck nature! I'm building something awesome!" but TBH I do see where you're going with this, however I do not agree, just because I shot billions of trees and polluted and destroyed this pla...
by ShizukaMiyuki
Mon Apr 11, 2016 4:55 pm
Forum: Mods
Topic: [MOD 0.13.x] Better Fluid Colors
Replies: 12
Views: 13360

Re: [MOD 0.12.x] Better Fluid Colors

I love how the contrast of the colors pop out, the colors are just vibrant and I love it, nice work, and am I the only one who find it weird that heavy fuel is colored blue?
by ShizukaMiyuki
Sat Apr 02, 2016 4:52 am
Forum: Ideas and Suggestions
Topic: Factorio for the iPad?
Replies: 67
Views: 42713

Re: Factorio for the iPad?

All this negative opinions regarding portability of Factorio to iOS can easily be proven (by me) as false estimations by people knowing Macs and iPhones / iPads only from window shopping - I shall share a real world example and prove my point: A game similar to Factorio "This war of Mine"...
by ShizukaMiyuki
Fri Apr 01, 2016 6:08 pm
Forum: News
Topic: Friday Facts #132 - Side Project
Replies: 118
Views: 71008

Re: Friday Facts #132 - Side Project

Very annoyed and disappointed that you are considering going down a mobile / F2P route. You've had massive success with PC Factorio and rightly so, you have been exemplars of Early Access / "paid beta" game development in a world where EA has now become synonymous with failure and con mer...
by ShizukaMiyuki
Fri Apr 01, 2016 5:28 pm
Forum: News
Topic: Friday Facts #132 - Side Project
Replies: 118
Views: 71008

Re: Friday Facts #132 - Side Project

If this isn't another BS April fools post, then this is awesome, piss off phone calls, I'm playing Factorio on mobile, but if it is another BS April fools, then..
by ShizukaMiyuki
Fri Apr 01, 2016 9:44 am
Forum: Mods
Topic: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
Replies: 15
Views: 9290

Re: [MOD 0.12.x] Time-Lapse Maker v 0.1.1

Bug, File name is not correct, needed to rename to zip to "Factorio-Time-Lapse-Maker-master_0.1.1" and change the code in info.json to { "name": "Factorio-Time-Lapse-Maker-master", "version": "0.1.1", "title": "TimeLapseMaker", &q...
by ShizukaMiyuki
Thu Mar 31, 2016 5:53 pm
Forum: Ideas and Suggestions
Topic: Cosmetics, Designs, Decorations - How to make a mod?
Replies: 17
Views: 7944

Re: Cosmetic Stuff

zytukin wrote:Decorations would be nice.

We clear trees often to make space, but trees reduce pollution.
Would be nice if we could plant trees or even forests.
yeah, I wanna try to pretty up my factories as well with a few trees near the train lines, with a few bushes on the side.
by ShizukaMiyuki
Thu Mar 31, 2016 5:51 pm
Forum: General discussion
Topic: Appearance of alien artefacts
Replies: 10
Views: 4377

Re: Appearance of alien artefacts

I dunno why, but I see Link in there from Nintendo's Legend of Zelda.
by ShizukaMiyuki
Thu Mar 31, 2016 3:41 pm
Forum: Mods
Topic: [MOD 0.12.x]Ross Bugden's Music 1.0.0
Replies: 7
Views: 5566

[MOD 0.12.x]Ross Bugden's Music 1.0.0

Type: Mod Name: Ross Bugden's Music Description: Adds Ross Bugden's royalty free and copyright free music, this was suppose to be a personal mod, but then I decided to share it because its royalty free anyways, so yeah... enjoy, I may add some more music in the future, but ehh... I'l just share this...
by ShizukaMiyuki
Thu Mar 31, 2016 5:46 am
Forum: Technical Help
Topic: [0.12.20] Smoke Lag Spike
Replies: 22
Views: 30619

Re: [0.12.20] Smoke Lag Spike

I've noticed a lot of lag trouble as well around steam engines/boilers in my factories. I'm forced to disable smoke on my laptop. My desktop has a beefier GPU and seems to be OK on the same save. Laptop: i7-5600U @ 2.6ghz, 8gb ram, Windows 8.1 Pro 64 bit, Intel HD Graphics 5500, running 64 bit fact...
by ShizukaMiyuki
Wed Mar 30, 2016 5:55 pm
Forum: Outdated/Not implemented
Topic: Sawmills
Replies: 5
Views: 3670

Re: Sawmills

My idea is to add some sawmills, that help cut forrests. Why? Because it's little annyoing to run around and chop trees just to put some mines. They can be powered with coal, or with electrity. But no need to add them, you can just blow trees with dunamites ar shot them down, but sawmills could col...
by ShizukaMiyuki
Tue Mar 29, 2016 3:42 am
Forum: Ideas and Suggestions
Topic: Late game Monsters
Replies: 5
Views: 4002

Re: Late game Monsters

Idea #1 is already in the game, Aliens can migrate 3 chunks away from any player made base, and 3 chunks away from any alien base. Idea #4 I can't remember if this is already in the game, Its been so long since I've played the game without the RSO mod, so if this isn't in the game yet, I guess its o...
by ShizukaMiyuki
Tue Mar 29, 2016 3:31 am
Forum: Outdated/Not implemented
Topic: Notify users that you can't finish the game with no aliens.
Replies: 10
Views: 5438

Re: Notify users that you can't finish the game with no aliens.

I think you're right, a warning should be given to the player if he/she plans to play with no aliens.
by ShizukaMiyuki
Tue Mar 29, 2016 3:29 am
Forum: General discussion
Topic: SILVER????
Replies: 6
Views: 4356

Re: SILVER????

Just wondering, Factorio is awesome, I feel like there can be a lot of different additions to the game since loving the sandbox ! Is silver going to be added to the game? I mean silver is as integral to electronics as per Almost all electronics are configured with silver. and i dont know if I am fa...
by ShizukaMiyuki
Mon Mar 28, 2016 12:57 pm
Forum: General discussion
Topic: Hot Spot Repair Turrets?
Replies: 5
Views: 4337

Re: Hot Spot Repair Turrets?

I like the idea of a Repair unit, perhaps an inserter like structure, with the size of 3x3, can repair at a certain radius, but slowly and only 1 at a time, and as you mentioned make it require repair packs.
by ShizukaMiyuki
Sun Mar 27, 2016 3:41 pm
Forum: This Forum
Topic: Time to combat massive amounts of incoming spam.
Replies: 0
Views: 1034

Time to combat massive amounts of incoming spam.

With the popularity of Factorio rising day by day, I think new security measures needs to be added to prevent spam bots from being able to register and post unwanted... well.. spam, The moderators do remove them which is greatly appreciated, but I think it would be much more efficient if added secur...

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