Search found 4 matches

by Khazul
Mon Jan 15, 2024 11:06 am
Forum: Technical Help
Topic: Curious - why no headless steam server (windows)?
Replies: 1
Views: 218

Curious - why no headless steam server (windows)?

I am setting up a dedicated server on windows and unlike all the other game servers I run on windows, there does not appear to be an anonymous headless server install via steamcmd with its own app id. I was just wondering why this is? Is it alot of overhead to develop and maintain? From a server adm...
by Khazul
Sat Dec 23, 2023 11:03 am
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 151
Views: 23968

Re: Friday Facts #389 - Train control improvements

I might just be dumb, but do interrupts interrupt whatever the train is currently doing, or is it queued after? (and can you toggle it) Having a train go to pick up ore just for it to do a 180 half way through would be slightly annoying I cannot speak for how this works, but for my mod it has a thr...
by Khazul
Sat Dec 23, 2023 9:52 am
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 151
Views: 23968

Re: Friday Facts #389 - Train control improvements

I made a mod to do some of this ages ago to stop trains clogging up stations when the destination is full - basically auto-redirect to a depot on destination full or fuel low and never play without it now. The problem was that they couldn't move if the destination was full, so other trains couldn't ...
by Khazul
Fri Sep 03, 2021 5:27 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 162541

Re: Friday Facts #365 - Future plans

I welcome this news and I agree that a big expansion is the right way to go for the reasons given. Re mod vs devs implementing in core game: For me, the #'1 advantage of being implemented in the core game is ongoing support and ubiquity. Like many of us, I use alot of the many excellent and well sup...

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