Search found 3 matches

by Semenar
Tue Apr 07, 2026 9:00 pm
Forum: Fixed for 2.1
Topic: [Lou][2.0.76] Using scripts to change player vehicle can create a vehicle with no driver that cannot be entered
Replies: 1
Views: 508

[Lou][2.0.76] Using scripts to change player vehicle can create a vehicle with no driver that cannot be entered

A small Space Age-dependent mod reproducing the problem is attached to this post. To reproduce, create a new Freeplay game and select Gleba in the remote view.

When a mod script changes the currently controlled vehicle, the result might create a buggy vehicle with no driver but which can not be ...
by Semenar
Sun Oct 10, 2021 9:29 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.41] Crash switching wires on power switch "this->powerSwitchConnectionID != WireConnectionID(-1) was not true"
Replies: 1
Views: 3523

[1.1.41] Crash switching wires on power switch "this->powerSwitchConnectionID != WireConnectionID(-1) was not true"

First reported to the Space Exploration bug reports thread, got sent to the forums.

The following sequence of actions results in a crash to desktop in Space Exploration mod ( https://mods.factorio.com/mod/space-exploration ):
1. Start a new Sandbox save.
2. Place a power pole and a power switch ...
by Semenar
Tue Aug 31, 2021 7:54 am
Forum: Ideas and Requests For Mods
Topic: Spectral Overhaul - Ambitious overhaul mod - looking for a team
Replies: 2
Views: 2350

Re: Spectral Overhaul - Ambitious overhaul mod - looking for a team

Sounds like it would be great as an add-on to Space Exploration - this way, you can allow the player the access to all three resources of each type without actually putting in all of the patches.

Maybe you can forbid the second resource on Nauvis, and the third resource in the whole starting system ...

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